34 lines
1.3 KiB
Plaintext
34 lines
1.3 KiB
Plaintext
{
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//Welcome to Mo'Structures Config!
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//
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//This config used to allow you to modify our mod's structures.
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//However, Mojang changed the way structures were done.
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//Now, most of our structures are fully in code.
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//
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//The purpose of this config file is to lead users to find
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//the necessary resources needed to modify our structures.
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//
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//And, this is a good change.
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//
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//Not only can you now modify the generation of a structure, but you will also get
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//to modify the biomes they spawn in and as much other stuff.
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//
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//All you need to know is that you will have to find
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//how to make structure datapacks and use that knowledge
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//to modify Mo' Structures.
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//
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//To modify the chance of a structure spawning, you will have to work with
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//datapack structure_sets.
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//
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//To modify biomes, you will only have to use tags, a convenient way to modify the mod.
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//
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//To modify the structures to avoid collision to, you will also have to work with structure_sets.
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//
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//To modify the height range the terrain around the structures may be, you will also have to work iwth structure_sets.
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//
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//Go to Frqnny's Discord for questions; link is in the curseforge page.
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//
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//Below is a lilboolean, do whatever you want with him.
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"lilboolean": true
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}
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