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Uranium Template 1.0-b2 Pre-Release
released this
2022-10-17 12:53:56 +02:00 | 10 commits to main since this releaseHello! This is another beta release of the Uranium Template. Everything should be stable now, but I'm not 100% certain, so I'm marking it as a beta release for now.
- DrawFunctions can now be used to pass through arguments:
setDrawFunction(af, function(x, y) quad:xy(x, y) quad:Draw() end) function uranium.update() for x = 0, 3 do for y = 0, 3 do af:Draw(x, y) end end end
- Added
stdlib.players
- this initializesP[1-8]
andP<1-8>
, letting you hide them or do whatever with them as needed stdlib.eternalfile
now deletes all notedata from every player, preventing them from hitting mines or similar on accident- Added more helpful errors to prevent running into errors inside of main.xml
- You can now use methods like
setShader
,setDrawFunction
outside ofuranium.init
, queueing them up for later- This avoids bloating every file with
uranium.init
for no good reason
- This avoids bloating every file with
stdlib.profiler
is now documented- Release information is now embedded in the
_release
global
As always, bug testing and feedback is appreciated. Please don't hesitate to let me know if there's something you'd like to see or see changed in the template!
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