document new callback
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@ -32,6 +32,8 @@ Uranium Template originally formed during the creation of a currently unreleased
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- [Default callbacks](#default-callbacks)
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- [Default callbacks](#default-callbacks)
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- [`uranium.update(dt: number)`](#uraniumupdatedt-number)
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- [`uranium.update(dt: number)`](#uraniumupdatedt-number)
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- [`uranium.init()`](#uraniuminit)
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- [`uranium.init()`](#uraniuminit)
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- [`uranium.ready()`](#uraniumready)
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- [`uranium.exit()`](#uraniumexit)
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- [Custom callbacks](#custom-callbacks)
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- [Custom callbacks](#custom-callbacks)
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- [Requiring files](#requiring-files)
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- [Requiring files](#requiring-files)
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- [Standard library](#standard-library)
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- [Standard library](#standard-library)
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@ -272,6 +274,12 @@ Called every frame. `dt` is the time passed since the last frame, the "deltatime
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#### `uranium.init()`
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#### `uranium.init()`
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Called once on `OnCommand`. Every actor has been created, and the game should be starting shortly.
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Called once on `OnCommand`. Every actor has been created, and the game should be starting shortly.
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#### `uranium.ready()`
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Fired on the first tick. A later version of `init()` where more things should be safe to use.
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#### `uranium.exit()`
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_Should_ call when the player exits the file. **Not properly tested yet.**
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### Custom callbacks
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### Custom callbacks
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Custom callbacks require no extra setup. Define your callback like usual:
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Custom callbacks require no extra setup. Define your callback like usual:
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