environment module
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require('stdlib.util')
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local self = {}
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self.inEditor = SCREENMAN:GetTopScreen():GetName() == 'ScreenEdit'
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self.onWine = includes(INPUTMAN:GetDescriptions(), 'Wine Keyboard')
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return self
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@ -13,6 +13,8 @@ PREFSMAN = {}
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SCREENMAN = {}
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---@type ProfileManager
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PROFILEMAN = {}
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---@type RageInput
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INPUTMAN = {}
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---@return Quad
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--- Defines a Quad actor.
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