aft support
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9
main.xml
9
main.xml
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@ -437,14 +437,17 @@
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Quad = createGenericFunc('Quad')
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ActorProxy = createGenericFunc('ActorProxy')
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Polygon = createGenericFunc('Polygon')
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ActorFrameTexture = createGenericFunc('ActorFrameTexture')
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function Sprite(file)
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if actorsInitialized then error('uranium: cannot create an actor during runtime!!', 2) end
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if not file then error('uranium: cannot create a Sprite without a file', 2) end
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--if not file then error('uranium: cannot create a Sprite without a file', 2) end
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local actor = createProxyActor('Sprite')
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local type = nil
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if not file then type = 'Sprite' end
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table.insert(actorQueue, {
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type = nil,
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file = '../src/' .. oat._requirePath .. file,
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type = type,
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file = file and '../src/' .. oat._requirePath .. file,
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init = function(a)
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actor.__lock(a)
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end
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@ -0,0 +1,16 @@
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function sprite(self)
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self:basezoomx(sw / dw)
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self:basezoomy(-sh / dh)
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self:x(scx)
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self:y(scy)
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end
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function aft(self)
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self:SetWidth(dw)
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self:SetHeight(dh)
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self:EnableDepthBuffer(false)
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self:EnableAlphaBuffer(false)
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self:EnableFloat(false)
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self:EnablePreserveTexture(true)
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self:Create()
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end
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@ -2,9 +2,9 @@ require('input')
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bitop = require('bitop') -- TODO: tons of this is commented out because of '...'. FIX. IT.
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require('rng')
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require('easable')
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require('easable2')
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require('color')
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require('vector2D')
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require('ease')
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uwuify = require('uwuify')
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require('util')
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require('util')
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require('aft')
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14
typings.lua
14
typings.lua
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@ -15,7 +15,7 @@ function ActorProxy() end
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---@return Polygon
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--- Defines a Polygon actor.
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function Polygon() end
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---@param file string
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---@param file string | nil
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---@return Sprite
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--- Defines a Sprite actor.
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function Sprite(file) end
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@ -32,6 +32,9 @@ function BitmapText(font, text) end
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---@return ActorSound
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--- Defines an ActorSound actor.
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function ActorSound(file) end
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---@return ActorFrameTexture
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--- Defines an ActorFrameTexture actor.
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function ActorFrameTexture() end
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---@param actor Actor
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--- Resets an actor to its initial state
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@ -65,6 +68,12 @@ sw = 0
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---@type number
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--- The screen height. Equal to `SCREEN_HEIGHT`.
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sh = 0
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---@type number
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--- The display width.
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dw = 0
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---@type number
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--- The display height.
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dh = 0
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--- The Uranium Template table! Mostly callback-related stuff goes here.
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uranium = {}
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@ -81,5 +90,4 @@ uranium.update = function() end
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function uranium:call(event, ...) end
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--- Equivalent to a modfile-sandboxed `_G`, similar to Mirin's `xero`. You shouldn't need this; and if you do, *what are you doing?*
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---@type table<any, any>
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oat = {}
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oat = _G
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