23 lines
464 B
TypeScript
23 lines
464 B
TypeScript
// This is "RoomConfig::Room" in the docs
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declare interface RoomConfig {
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/**
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* This is not the same thing as the Difficulty enum.
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* Each room has an arbitrarily set difficulty of 0, 1, 2, 5, or 10.
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*/
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Difficulty: int;
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Doors: int;
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Height: int;
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InitialWeight: float;
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Name: string;
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Shape: RoomShape;
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SpawnCount: int;
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Spawns: SpawnList;
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StageID: StageID;
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Subtype: int;
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Type: RoomType;
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Variant: int;
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Weight: float;
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Width: int;
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}
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