make values more consistent, minor fixes

This commit is contained in:
oatmealine 2020-01-27 07:34:18 +03:00
parent 305b5cd15f
commit 2e0abf2878
No known key found for this signature in database
GPG Key ID: C4CB49CFAD721145
3 changed files with 35 additions and 27 deletions

View File

@ -14,25 +14,27 @@ module.exports = (app) : void => {
level = level.value; level = level.value;
let gameVer = Number(req.body.gameVersion || 1); let gameVer = Number(req.body.gameVersion || 1);
let xor_pw = level.password; let xorPassword = level.password;
let description = level.description; let description = level.description;
if (gameVer > 19) { if (gameVer > 19) {
if (level.password != 0) if (level.password != 0)
xor_pw = xor.encode(String(level.password), '26364'); xorPassword = xor.encode(String(level.password), '26364');
} else { } else {
description = Buffer.from(description, 'base64').toString('utf8'); description = Buffer.from(description, 'base64').toString('utf8');
} }
let response = `1:${level.id}:2:${level.name}:3:${description}:4:${level.level_data}:5:${1 /* level version, placeholder*/}:6:${level.user_id}:8:10:9:${level.difficulty}:10:${level.downloads}:11:1:12:${level.audio_track}:13:${level.game_version}:14:${level.likes}:17:${Number(level.difficulty >= 60)}:43:${Math.max((level.difficulty-60)/10, 0)}:25:${Number(level.auto)}:18:${level.stars}:19:${Number(level.featured)}:42:${Number(level.epic)}:45:${level.objects}:15:${level.length}:30:${level.original}:31:1:28:${0 /* upload date */}:29:${0 /* update date*/}:35:${level.song_id}:36:${level.extra_data}:37:${level.coins}:38:${Number(level.rated_coins)}:39:${level.requested_stars}:46:1:47:2:48:1:40:${Number(level.ldm)}:27:${xor_pw}`; let response = `1:${level.id}:2:${level.name}:3:${description}:4:${level.levelData}:5:${1 /* level version, placeholder*/}:6:${level.userID}:8:10:9:${level.difficulty}:10:${level.downloads}:11:1:12:${level.audioTrack}:13:${level.gameVersion}:14:${level.likes}:17:${Number(level.difficulty >= 60)}:43:${Math.max((level.difficulty-60)/10, 0)}:25:${Number(level.auto)}:18:${level.stars}:19:${Number(level.featured)}:42:${Number(level.epic)}:45:${level.objects}:15:${level.length}:30:${level.original}:31:1:28:${0 /* upload date */}:29:${0 /* update date*/}:35:${level.songID}:36:${level.extraData}:37:${level.coins}:38:${Number(level.ratedCoins)}:39:${level.requestedStars}:46:1:47:2:48:1:40:${Number(level.hasLDM)}:27:${xorPassword}`;
response += `#${hashes.hashLevel(level.level_data)}#`; response += `#${hashes.hashLevel(level.levelData)}#`;
level.demon = level.difficulty >= 60; level.demon = level.difficulty >= 60;
let extraData = ['user_id', 'stars', 'demon', 'id', 'rated_coins', 'featured'].map(key => Number(level[key])).join(','); let extraData = ['userID', 'stars', 'demon', 'id', 'ratedCoins', 'featured'].map(key => Number(level[key])).join(',');
extraData += `,${level.password},${0 /* featured id */}`; extraData += `,${level.password},${0 /* featured id */}`;
response += `${hashes.hashSolo2(extraData)}#${extraData}`; response += `${hashes.hashSolo2(extraData)}#${extraData}`;
console.log(response);
res.status(200).send(response); res.status(200).send(response);
}); });
}; };

View File

@ -17,14 +17,14 @@ module.exports = (app) : void => {
if (req.body.coins != '0') searchQuery.coins = true; if (req.body.coins != '0') searchQuery.coins = true;
if (req.body.twoPlayer != '0') searchQuery.twoPlayer = true; if (req.body.twoPlayer != '0') searchQuery.twoPlayer = true;
if (req.body.star) searchQuery.stars = {$gt: 0}; if (req.body.star) searchQuery.stars = {$gt: 0};
if (req.body.original != '0') searchQuery.original = true; if (req.body.original != '0') searchQuery.original = 0;
if (req.body.noStar) searchQuery.stars = 0; if (req.body.noStar) searchQuery.stars = 0;
if (req.body.song) { if (req.body.song) {
if (Number(req.body.song) <= 50) { // lets assume a limit of 50 official songs if (Number(req.body.song) <= 50) { // lets assume a limit of 50 official songs
searchQuery.audio_track = Number(req.body.song); // official song searchQuery.audioTrack = Number(req.body.song); // official song
} else { } else {
searchQuery.song_id = Number(req.body.song); // newgrounds/custom songs searchQuery.songID = Number(req.body.song); // newgrounds/custom songs
} }
} }
@ -32,12 +32,12 @@ module.exports = (app) : void => {
// if the client requests -1, -2 or -3 then it cant request any other difficulties // if the client requests -1, -2 or -3 then it cant request any other difficulties
searchQuery.auto = false; searchQuery.auto = false;
if (req.body.diff == '-1') { // NA levels if (req.body.diff == '-1') { // NA levels
searchQuery.diff = 0; searchQuery.difficulty = 0;
} else if(req.body.diff == '-2') { // demons } else if(req.body.diff == '-2') { // demons
if (req.body.demonFilter) { if (req.body.demonFilter) {
searchQuery.diff = 60 + req.body.demonFilter * 10; searchQuery.difficulty = 60 + req.body.demonFilter * 10;
} else { } else {
searchQuery.diff = { $gte: 60 }; searchQuery.difficulty = { $gte: 60 };
} }
} else if(req.body.diff == '-3') { // auto } else if(req.body.diff == '-3') { // auto
searchQuery.auto = true; searchQuery.auto = true;
@ -45,7 +45,7 @@ module.exports = (app) : void => {
searchQuery.$or = req.body.diff searchQuery.$or = req.body.diff
.split(',') // multiple diffs .split(',') // multiple diffs
.map(d => { .map(d => {
return {diff: Number(d) * 10}; return {difficulty: Number(d) * 10};
}); });
} }
} }
@ -104,7 +104,7 @@ module.exports = (app) : void => {
let results = foundLevels let results = foundLevels
.map(l => .map(l =>
`1:${l.id}:2:${l.name}:5:0:6:16:8:10:9:${l.diff}:10:${l.downloads}:12:1:13:21:14:${l.likes}:17:0:43:0:25:${Number(l.auto)}:18:${l.stars}:19:0:42:0:45:10:3:${l.description}:15:1:30:0:31:0:37:0:38:0:39:0:46:1:47:2:40:0:35:0` `1:${l.id}:2:${l.name}:5:0:6:16:8:10:9:${l.difficulty}:10:${l.downloads}:12:1:13:21:14:${l.likes}:17:0:43:0:25:${Number(l.auto)}:18:${l.stars}:19:0:42:0:45:10:3:${l.description}:15:1:30:0:31:0:37:0:38:0:39:0:46:1:47:2:40:0:35:0`
) )
.join('|'); .join('|');

View File

@ -6,7 +6,12 @@ module.exports = (app): void => {
levels.sort((a, b) => b.id - a.id); levels.sort((a, b) => b.id - a.id);
let levelID = levels[0].id + 1; let levelID;
if (levels[0]) {
levelID = levels[0].id + 1;
} else {
levelID = 1;
}
console.log(req.body); console.log(req.body);
@ -19,39 +24,40 @@ module.exports = (app): void => {
app.get('db').collection('levels').insertOne({ app.get('db').collection('levels').insertOne({
'name': req.body.levelName, 'name': req.body.levelName,
'id': levelID, 'id': levelID,
'level_data': req.body.levelString, 'levelData': req.body.levelString,
'extra_data': req.body.extraString || '29_29_29_40_29_29_29_29_29_29_29_29_29_29_29_29', 'extraData': req.body.extraString || '29_29_29_40_29_29_29_29_29_29_29_29_29_29_29_29',
'level_info': req.body.levelInfo || '0', 'levelInfo': req.body.levelInfo || '0',
'timestamp': Date.now(), 'timestamp': Date.now(),
'description': req.body.levelDesc, 'description': req.body.levelDesc,
'game_version': Number(req.body.gameVersion || 0), 'gameVersion': Number(req.body.gameVersion || 0),
'binary_version': Number(req.body.binaryVersion || 0), 'binaryVersion': Number(req.body.binaryVersion || 0),
'username': req.body.userName, 'username': req.body.userName,
'version': Number(req.body.levelVersion), 'version': Number(req.body.levelVersion),
'length': Number(req.body.levelLength), 'length': Number(req.body.levelLength),
// difference between audio_track and song_id is // difference between audio_track and song_id is
// audio_track is official songs and song_id is newgrounds aka custom songs // audio_track is official songs and song_id is newgrounds aka custom songs
'audio_track': Number(req.body.audioTrack), 'audioTrack': Number(req.body.audioTrack),
'song_id': Number(req.body.songID), 'songID': Number(req.body.songID),
'auto': false, 'auto': false,
'password': Number(req.body.password || 0), 'password': Number(req.body.password || 0),
'original': Boolean(Number(req.body.original || 0)), 'original': Number(req.body.original || 0),
'two_player': Boolean(Number(req.body.twoPlayer || 0)), 'twoPlayer': Boolean(Number(req.body.twoPlayer || 0)),
'objects': Number(req.body.objects || 0), 'objects': Number(req.body.objects || 0),
'coins': Number(req.body.coins || 0), 'coins': Number(req.body.coins || 0),
'requested_stars': Number(req.body.requestedStars || 0), 'requestedStars': Number(req.body.requestedStars || 0),
'secret': req.body.secret, 'secret': req.body.secret,
'user_id': -1, // no user_id yet 'userID': -1, // no user_id yet
'udid': udid, // ??? i have no idea what this is 'udid': udid, // ??? i have no idea what this is
'unlisted': Boolean(Number(req.body.unlisted || 0)), 'unlisted': Boolean(Number(req.body.unlisted || 0)),
'ldm': Boolean(Number(req.body.ldm || 0)), 'hasLDM': Boolean(Number(req.body.ldm || 0)),
// online stuff // online stuff
'downloads': 0, 'downloads': 0,
'likes': 0, 'likes': 0,
'difficulty': 0, // 0 = N/A 10 = EASY 20 = NORMAL 30 = HARD 40 = HARDER 50 = INSANE 50 = AUTO 50 = DEMON 'difficulty': 0, // 0 = N/A 10 = EASY 20 = NORMAL 30 = HARD 40 = HARDER 50 = INSANE 50 = AUTO 50 = DEMON
'stars': 0, 'stars': 0,
'featured': false, 'featured': false,
'epic': false 'epic': false,
'ratedCoins': false
}); });
res.status(200).send(String(levelID)); res.status(200).send(String(levelID));