# the rotation of the objects in degrees, CW is positive, top is 0
prop_f"6",:rotation
# the Red component of the color in a trigger
prop_i"7",:r
# the Green component of the color in a trigger
prop_i"8",:g
# the Blue component of the color in a trigger
prop_i"9",:b
# the duration of an effect in a trigger
prop_f"10",:duration
# the Touch Triggered property of a trigger
prop_b"11",:touch_triggered
# the ID of a Secret Coin
prop_i"12",:secret_coin_id
# the checked property of some special objects (gamemode, speed, dual portals, etc.)
prop_b"13",:checked
# the Tint Ground property of the BG Color trigger
prop_b"14",:tint_ground
# the Player Color 1 property of any Color trigger
prop_b"15",:player_color_1
# the Player Color 2 property of any Color trigger
prop_b"16",:player_color_2
# the Blending property of any Color trigger
prop_b"17",:blending
# the legacy Color Channel ID property used in 1.9 levels. If set to a valid value, both the Main and Secondary Color Channel ID properties will be ignored.
prop_i"19",:legacy_color_id
# the Editor Layer 1 property of the object
prop_i"20",:editor_layer
# the Main Color Channel ID property of the object
prop_i"21",:color_id
# the Secondary Color Channel ID property of the object
prop_i"22",:secondary_color_id
# the Target Color ID property in an interactive object
prop_i"23",:target_color_id
# the Z Layer of the object
prop_i"24",:z_layer
# the Z Order of the object
prop_i"25",:z_order
# the Offset X property of the Move trigger
prop_i"28",:move_x
# the Offset Y property of the Move trigger
prop_i"29",:move_y
# the Easing type of the effect of a trigger
prop_i"30",:easing
# the text of the text object in base64
prop_s"31",:text
# the scaling of the object
prop_f"32",:scale
# a group ID given to the object
prop_i"33",:single_group_id
# the Group Parent property of the object
prop_b"34",:group_parent
# the opacity value of a trigger
prop_f"35",:opacity
# whether the HSV mode is enabled for the Main Color of the object
prop_b"41",:color_has_hsv
# whether the HSV mode is enabled for the Secondary Color of the object
prop_b"42",:secondary_color_has_hsv
# the HSV adjustment values of the Main Color of the object
prop_s"43",:hsv_adjust
# the HSV adjustment values of the Secondary Color of the object
prop_s"44",:secondary_hsv_adjust
# the Fade In property of the Pulse trigger
prop_f"45",:pulse_fade_in
# the Hold property of the Pulse trigger
prop_f"46",:pulse_fade_hold
# the Fade Out property of the Pulse trigger
prop_f"47",:pulse_fade_out
# the Pulse Mode property of the Pulse trigger
prop_i"48",:pulse_mode
# the HSV adjustment values of the Copied Color property of a trigger
prop_s"49",:copied_hsv_adjust
# the Copied Color Channel ID in a trigger
prop_i"50",:copied_color_id
# the Target Group ID in a trigger
prop_i"51",:target_group_id
# the Target Type property of the Pulse trigger
prop_i"52",:pulse_target_type
# the Y offset of the yellow from the blue teleportation portal
prop_f"54",:teleport_portal_offset
# The Smooth Ease property within Teleport Portals
prop_b"55",:teleport_portal_ease
# the Activate Group property of the trigger
prop_b"56",:activate_group
# the group IDs of the object
prop_s"57",:group_ids
# the Lock To Player X property of the Move trigger
prop_b"58",:lock_to_player_x
# the Lock To Player Y property of the Move trigger
prop_b"59",:lock_to_player_y
# the Copy Opacity property of a trigger
prop_b"60",:copy_opacity
# the Editor Layer 2 of an object
prop_i"61",:editor_layer_2
# the Spawn Triggered property of a trigger
prop_b"62",:spawn_triggered
# the Spawn Delay property of the Spawn trigger
prop_f"63",:spawn_delay
# the Don't Fade property of the object
prop_b"64",:dont_fade
# the Main Only property of the Pulse trigger
prop_b"65",:pulse_main_only
# the Detail Only property of the Pulse trigger
prop_b"66",:pulse_main_only
# the Don't Enter property of the object
prop_b"67",:dont_enter
# the Degrees property of the Rotate trigger
prop_i"68",:rotate_degrees
# the Times 360 property of the Rotate trigger
prop_i"69",:rotate_times_360
# the Lock Object Rotation property of the Rotate trigger
prop_b"70",:rotate_lock_object_rotation
# the Secondary (Follow, Target Pos, Center) Group ID property of some triggers
prop_i"71",:secondary_target_group_id
# the X Mod property of the Follow trigger
prop_f"72",:follow_x_mod
# the Y Mod property of the Follow trigger
prop_f"73",:follow_y_mod
# the Strength property of the Shake trigger
prop_f"75",:shake_strength
# the Animation ID property of the Animate trigger
prop_i"76",:animation_id
# the Count property of the Pickup trigger or the Pickup Item
prop_i"77",:pickup_count
# the Subtract Count property of the Pickup trigger or the Pickup Item
prop_b"78",:pickup_subtract_count
# the Pickup Mode property of the Pickup Item
prop_i"79",:pickup_mode
# the Item/Block ID property of an object
prop_i"80",:item_id
# the Hold Mode property of the Touch trigger
prop_b"81",:touch_hold_mode
# the Toggle Mode property of the Touch trigger
prop_i"82",:touchtoggle_mode
# the Interval property of the Shake trigger
prop_f"84",:shake_interval
# the Easing Rate property of a trigger
prop_f"85",:easing_rate
# the Exclusive property of a Pulse trigger
prop_b"86",:pulse_exclusive
# the Multi-Trigger property of a trigger
prop_b"87",:multi_trigger
# the Comparison property of the Instant Count trigger
prop_i"88",:instant_count_comparasion
# the Dual Mode property of the Touch trigger
prop_b"89",:touch_dual_mode
# the Speed property of the Follow Player Y trigger
prop_f"90",:follow_player_y_speed
# the Follow Delay property of the Follow Player Y trigger
prop_f"91",:follow_player_y_delay
# the Y Offset property of the Follow Player Y trigger
prop_f"92",:follow_player_y_y_offset
# the Trigger On Exit property of the Collision trigger
prop_b"93",:collision_trigger_on_exit
# the Dynamic Block property of the Collision block
prop_b"94",:collision_dynamic_block
# the Block B ID property of the Collision trigger
prop_i"95",:collision_block_b_id
# the Disable Glow property of the object
prop_b"96",:disable_glow
# the Custom Rotation Speed property of the rotating object in degrees per second
prop_f"97",:custom_rotation_speed
# the Disable Rotation property of the rotating object
prop_b"98",:disable_rotation
# the Multi Activate property of Orbs
prop_b"99",:orb_multi_activate
# the Enable Use Target property of the Move trigger
prop_b"100",:move_use_target
# the Target Pos Coordinates property of the Move trigger
prop_s"101",:move_target_pos
# the Editor Disable property of the Spawn trigger
prop_b"102",:spawn_editor_disable
# the High Detail property of the object
prop_b"103",:high_detail
# The Multi Activate Property of Triggers
prop_b"104",:trigger_multi_activate
# the Max Speed property of the Follow Player Y trigger
prop_f"105",:follow_player_y_max_speed
# the Randomize Start property of the animated object
prop_b"106",:animation_randomize_start
# the Animation Speed property of the animated object