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mastodon/app/javascript/glitch/components/status/content/index.js

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JavaScript

// <StatusContent>
// ===============
// For code documentation, please see:
// https://glitch-soc.github.io/docs/javascript/glitch/status/content
// For more information, please contact:
// @kibi@glitch.social
// * * * * * * * //
// Imports
// -------
// Package imports.
import classNames from 'classnames';
import PropTypes from 'prop-types';
import React from 'react';
import ImmutablePropTypes from 'react-immutable-proptypes';
import ImmutablePureComponent from 'react-immutable-pure-component';
import { defineMessages, FormattedMessage } from 'react-intl';
// Mastodon imports.
import { isRtl } from 'mastodon/rtl';
// Our imports.
import StatusContentCard from './card';
import StatusContentGallery from './gallery';
import StatusContentUnknown from './unknown';
import CommonButton from 'glitch/components/common/button';
import CommonLink from 'glitch/components/common/link';
// Stylesheet imports.
import './style';
// * * * * * * * //
// Initial setup
// -------------
// Holds our localization messages.
const messages = defineMessages({
card_link :
{ id: 'status.card', defaultMessage: 'Card' },
video_link :
{ id: 'status.video', defaultMessage: 'Video' },
image_link :
{ id: 'status.image', defaultMessage: 'Image' },
unknown_link :
{ id: 'status.unknown_attachment', defaultMessage: 'Unknown attachment' },
hashtag :
{ id: 'status.hashtag', defaultMessage: 'Hashtag @{name}' },
show_more :
{ id: 'status.show_more', defaultMessage: 'Show more' },
show_less :
{ id: 'status.show_less', defaultMessage: 'Show less' },
});
// * * * * * * * //
// The component
// -------------
export default class StatusContent extends ImmutablePureComponent {
// Props and state.
static propTypes = {
autoPlayGif: PropTypes.bool,
detailed: PropTypes.bool,
expanded: PropTypes.oneOf([true, false, null]),
handler: PropTypes.object.isRequired,
hideMedia: PropTypes.bool,
history: PropTypes.object,
intl: PropTypes.object.isRequired,
letterbox: PropTypes.bool,
onClick: PropTypes.func,
onHeightUpdate: PropTypes.func,
setExpansion: PropTypes.func,
status: ImmutablePropTypes.map.isRequired,
}
state = {
hidden: true,
}
// Variables.
text = null
// Our constructor preprocesses our status content and turns it into
// an array of React elements, stored in `this.text`.
constructor (props) {
super(props);
const { intl, history, status } = props;
// This creates a document fragment with the DOM contents of our
// status's text and a TreeWalker to walk them.
const range = document.createRange();
range.selectNode(document.body);
const walker = document.createTreeWalker(
range.createContextualFragment(status.get('contentHtml')),
NodeFilter.SHOW_ELEMENT | NodeFilter.SHOW_TEXT,
{ acceptNode (node) {
const name = node.nodeName;
switch (true) {
case node.parentElement && node.parentElement.nodeName.toUpperCase() === 'A':
return NodeFilter.FILTER_REJECT; // No link children
case node.nodeType === Node.TEXT_NODE:
case name.toUpperCase() === 'A':
case name.toUpperCase() === 'P':
case name.toUpperCase() === 'BR':
case name.toUpperCase() === 'IMG': // Emoji
return NodeFilter.FILTER_ACCEPT;
default:
return NodeFilter.FILTER_SKIP;
}
} },
);
const attachments = status.get('attachments');
const card = (!attachments || !attachments.size) && status.get('card');
this.text = [];
let currentP = [];
// This walks the contents of our status.
while (walker.nextNode()) {
const node = walker.currentNode;
const nodeName = node.nodeName.toUpperCase();
switch (nodeName) {
// If our element is a link, then we process it here.
case 'A':
currentP.push((() => {
// Here we detect what kind of link we're dealing with.
let mention = status.get('mentions') ? status.get('mentions').find(
item => node.href === item.get('url')
) : null;
let tag = status.get('tags') ? status.get('tags').find(
item => node.href === item.get('url')
) : null;
let attachment = attachments ? attachments.find(
item => node.href === item.get('url') || node.href === item.get('text_url') || node.href === item.get('remote_url')
) : null;
let text = node.textContent;
let icon = '';
let type = '';
// We use a switch to select our link type.
switch (true) {
// This handles cards.
case card && node.href === card.get('url'):
text = card.get('title') || intl.formatMessage(messages.card);
icon = 'id-card-o';
return (
<CommonButton
className={'content\card content\button'}
href={node.href}
icon={icon}
key={currentP.length}
showTitle
title={text}
/>
);
// This handles mentions.
case mention && (text.replace(/^@/, '') === mention.get('username') || text.replace(/^@/, '') === mention.get('acct')):
icon = text[0] === '@' ? '@' : '';
text = mention.get('acct').split('@');
if (text[1]) text[1].replace(/[@.][^.]*/g, (m) => m.substr(0, 2));
return (
<CommonLink
className='content\mention content\link'
destination={`/accounts/${mention.get('id')}`}
history={history}
href={node.href}
key={currentP.length}
title={'@' + mention.get('acct')}
>
{icon ? <span className='content\at'>{icon}</span> : null}
<span className='content\username'>{text[0]}</span>
{text[1] ? <span className='content\at'>@</span> : null}
{text[1] ? <span className='content\instance'>{text[1]}</span> : null}
</CommonLink>
);
// This handles attachment links.
case !!attachment:
type = attachment.get('type');
switch (type) {
case 'unknown':
text = intl.formatMessage(messages.unknown_attachment);
icon = 'question';
break;
case 'video':
text = intl.formatMessage(messages.video);
icon = 'video-camera';
break;
default:
text = intl.formatMessage(messages.image);
icon = 'picture-o';
break;
}
return (
<CommonButton
className={`content\\${type} content\\button`}
href={node.href}
icon={icon}
key={currentP.length}
showTitle
title={text}
/>
);
// This handles hashtag links.
case !!tag && (text.replace(/^#/, '') === tag.get('name')):
icon = text[0] === '#' ? '#' : '';
text = tag.get('name');
return (
<CommonLink
className='content\tag content\link'
destination={`/timelines/tag/${tag.get('name')}`}
history={history}
href={node.href}
key={currentP.length}
title={intl.formatMessage(messages.hashtag, { name: tag.get('name') })}
>
{icon ? <span className='content\hash'>{icon}</span> : null}
<span className='content\tagname'>{text}</span>
</CommonLink>
);
// This handles all other links.
default:
if (text === node.href && text.length > 23) {
text = text.substr(0, 22) + '…';
}
return (
<CommonLink
className='content\link'
href={node.href}
key={currentP.length}
title={node.href}
>{text}</CommonLink>
);
}
})());
break;
// If our element is an IMG, we only render it if it's an emoji.
case 'IMG':
if (!node.classList.contains('emojione')) break;
currentP.push(
<img
alt={node.alt}
className={'content\emojione'}
draggable={false}
key={currentP.length}
src={node.src}
{...(node.title ? { title: node.title } : {})}
/>
);
break;
// If our element is a BR, we pass it along.
case 'BR':
currentP.push(<br key={currentP.length} />);
break;
// If our element is a P, then we need to start a new paragraph.
// If our paragraph has content, we need to push it first.
case 'P':
if (currentP.length) this.text.push(
<p key={this.text.length}>
{currentP}
</p>
);
currentP = [];
break;
// Otherwise we just push the text.
default:
currentP.push(node.textContent);
}
}
// If there is unpushed paragraph content after walking the entire
// status contents, we push it here.
if (currentP.length) this.text.push(
<p key={this.text.length}>
{currentP}
</p>
);
}
// When our content changes, we need to update the height of the
// status.
componentDidUpdate () {
if (this.props.onHeightUpdate) {
this.props.onHeightUpdate();
}
}
// When the mouse is pressed down, we grab its position.
handleMouseDown = (e) => {
this.startXY = [e.clientX, e.clientY];
}
// When the mouse is raised, we handle the click if it wasn't a part
// of a drag.
handleMouseUp = (e) => {
const { startXY } = this;
const { onClick } = this.props;
const { button, clientX, clientY, target } = e;
// This gets the change in mouse position. If `startXY` isn't set,
// it means that the click originated elsewhere.
if (!startXY) return;
const [ deltaX, deltaY ] = [clientX - startXY[0], clientY - startXY[1]];
// This switch prevents an overly lengthy if.
switch (true) {
// If the button being released isn't the main mouse button, or if
// we don't have a click parsing function, or if the mouse has
// moved more than 5px, OR if the target of the mouse event is a
// button or a link, we do nothing.
case button !== 0:
case !onClick:
case Math.sqrt(deltaX ** 2 + deltaY ** 2) >= 5:
case (
target.matches || target.msMatchesSelector || target.webkitMatchesSelector || (() => void 0)
).call(target, 'button, button *, a, a *'):
break;
// Otherwise, we parse the click.
default:
onClick(e);
break;
}
// This resets our mouse location.
this.startXY = null;
}
// This expands and collapses our spoiler.
handleSpoilerClick = (e) => {
e.preventDefault();
if (this.props.setExpansion) {
this.props.setExpansion(this.props.expanded ? null : true);
} else {
this.setState({ hidden: !this.state.hidden });
}
}
// Renders our component.
render () {
const {
handleMouseDown,
handleMouseUp,
handleSpoilerClick,
text,
} = this;
const {
autoPlayGif,
detailed,
expanded,
handler,
hideMedia,
intl,
letterbox,
onClick,
setExpansion,
status,
} = this.props;
const attachments = status.get('attachments');
const card = status.get('card');
const hidden = setExpansion ? !expanded : this.state.hidden;
const computedClass = classNames('glitch', 'glitch__status__content', {
_actionable: !detailed && onClick,
_rtl: isRtl(status.get('search_index')),
});
let media = null;
let mediaIcon = '';
// This defines our media.
if (!hideMedia) {
// If there aren't any attachments, we try showing a card.
if ((!attachments || !attachments.size) && card) {
media = (
<StatusContentCard
card={card}
className='content\attachments content\card'
fullwidth={detailed}
letterbox={letterbox}
/>
);
mediaIcon = 'id-card-o';
// If any of the attachments are of unknown type, we render an
// unknown attachments list.
} else if (attachments && attachments.some(
(item) => item.get('type') === 'unknown'
)) {
media = (
<StatusContentUnknown
attachments={attachments}
className='content\attachments content\unknown'
fullwidth={detailed}
/>
);
mediaIcon = 'question';
// Otherwise, we display the gallery.
} else if (attachments) {
media = (
<StatusContentGallery
attachments={attachments}
autoPlayGif={autoPlayGif}
className='content\attachments content\gallery'
fullwidth={detailed}
intl={intl}
letterbox={letterbox}
onOpenMedia={handler.openMedia}
onOpenVideo={handler.openVideo}
sensitive={status.get('sensitive')}
standalone={!history}
/>
);
mediaIcon = attachments.getIn([0, 'type']) === 'video' ? 'film' : 'picture-o';
}
}
// Spoiler stuff.
if (status.get('spoiler_text').length > 0) {
// This gets our list of mentions.
const mentionLinks = status.get('mentions').map(mention => {
const text = mention.get('acct').split('@');
if (text[1]) text[1].replace(/[@.][^.]*/g, (m) => m.substr(0, 2));
return (
<CommonLink
className='content\mention content\link'
destination={`/accounts/${mention.get('id')}`}
history={history}
href={mention.get('url')}
key={mention.get('id')}
title={'@' + mention.get('acct')}
>
<span className='content\at'>@</span>
<span className='content\username'>{text[0]}</span>
{text[1] ? <span className='content\at'>@</span> : null}
{text[1] ? <span className='content\instance'>{text[1]}</span> : null}
</CommonLink>
);
}).reduce((aggregate, item) => [...aggregate, ' ', item], []);
// Component rendering.
return (
<div className={computedClass}>
<div
className='content\spoiler'
{...(onClick ? {
onMouseDown: handleMouseDown,
onMouseUp: handleMouseUp,
} : {})}
>
<p>
<span
className='content\warning'
dangerouslySetInnerHTML={status.get('spoilerHtml')}
/>
{' '}
<CommonButton
active={!hidden}
className='content\showmore'
icon={hidden && mediaIcon}
onClick={handleSpoilerClick}
showTitle={hidden}
title={intl.formatMessage(messages.show_more)}
>
{hidden ? null : (
<FormattedMessage {...messages.show_less} />
)}
</CommonButton>
</p>
</div>
{hidden ? mentionLinks : null}
<div className='content\contents' hidden={hidden}>
<div
className='content\text'
{...(onClick ? {
onMouseDown: handleMouseDown,
onMouseUp: handleMouseUp,
} : {})}
>{text}</div>
{media}
</div>
</div>
);
// Non-spoiler statuses.
} else {
return (
<div className={computedClass}>
<div className='content\contents'>
<div
className='content\text'
{...(onClick ? {
onMouseDown: handleMouseDown,
onMouseUp: handleMouseUp,
} : {})}
>{text}</div>
{media}
</div>
</div>
);
}
}
}