50 lines
1.1 KiB
Lua
50 lines
1.1 KiB
Lua
--- @class DifficultyMeter: ActorFrame
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--- @field public __index table Gives you the ``DifficultyMeter`` table again
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local DifficultyMeter = {}
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--- Sets the difficulty meter's data from steps
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---
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--- |since_itg|
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---
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--- @param steps Steps The steps to use
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---
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--- @return void
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function DifficultyMeter:SetFromSteps(steps) end
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--- Sets the difficulty meter's data from a trail
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---
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--- |since_itg|
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---
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--- @param trail Trail The trail to use
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---
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--- @return void
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function DifficultyMeter:SetFromTrail(trail) end
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--- Sets the difficulty meter's data from a meter and difficulty value
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---
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--- |since_itg|
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---
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--- @param meter int The rated numerical difficulty to use
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--- @param difficulty int The difficulty to use - See :cpp:enum:`Difficulty`
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---
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--- @return void
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function DifficultyMeter:SetFromMeterAndDifficulty(meter, difficulty) end
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--- Loads specified graphics into the difficulty meter
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---
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--- |since_itg|
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---
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--- @param path string The path to load
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---
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--- @return void
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function DifficultyMeter:Load(path) end
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--- Returns a ``DifficultyMeter (MemoryAddress)`` string
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---
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--- |since_unk|
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---
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--- @return string
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function Actor:__tostring() end
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return DifficultyMeter
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