link the other aft example too
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@ -215,7 +215,7 @@ aft:Draw()
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sprite:Draw() -- will not be drawn to the AFT
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```
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See [the AFT example](#afts) for a quick setup to play around with. The ability to dynamically adjust at which point in the stack they render makes them _a lot_ more powerful than you'd expect.
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See [the AFT example](#afts) for a quick setup to play around with, or the example in the [aft library](#aft) for a barebones setup. The ability to dynamically adjust at which point in the stack they render makes them _a lot_ more powerful than you'd expect.
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#### `ActorFrame`, `ActorScroller`
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