From 12184f3bc87ddb3676e40baafaceb7cc0474d13b Mon Sep 17 00:00:00 2001 From: "Jill \"oatmealine\" Monoids" Date: Fri, 23 Sep 2022 08:35:50 +0300 Subject: [PATCH] vector angle clarification --- MANUAL.md | 7 ++++++- template | 2 +- 2 files changed, 7 insertions(+), 2 deletions(-) diff --git a/MANUAL.md b/MANUAL.md index 9055b32..74c8c2a 100644 --- a/MANUAL.md +++ b/MANUAL.md @@ -46,6 +46,7 @@ Uranium Template originally formed during the creation of a currently unreleased - [`vector2D:length(): number`](#vector2dlength-number) - [`vector2D:lengthSquared(): number`](#vector2dlengthsquared-number) - [`vector2D:angle(): number`](#vector2dangle-number) + - [`vector2D:rotate(ang: number): vector2D`](#vector2drotateang-number-vector2d) - [`vector2D:normalize(): vector2D`](#vector2dnormalize-vector2d) - [`vector2D:resize(length: number): vector2D`](#vector2dresizelength-number-vector2d) - [`vector2D:unpack(): number, number`](#vector2dunpack-number-number) @@ -473,7 +474,11 @@ Returns the vector's length, squared. Here mainly for optimization purposes; thi #### `vector2D:angle(): number` -Returns the vector's angle in radians. +Returns the vector's angle in degrees. + +#### `vector2D:rotate(ang: number): vector2D` + +Rotates the vector, setting its angle but keeping its length. _Angle is provided in degrees._ #### `vector2D:normalize(): vector2D` diff --git a/template b/template index 6c5ad34..fdc15e1 160000 --- a/template +++ b/template @@ -1 +1 @@ -Subproject commit 6c5ad34536bd3259a12d6e1408f857dfb4164084 +Subproject commit fdc15e1fd819b392109adf6c26a216c2329b5824