forgot to remove debug prints. lol. lmao
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3
main.xml
3
main.xml
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@ -311,13 +311,11 @@
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local newFrame, idx = findFirstActorFrame(currentPath)
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local newActor = findFirstActor(currentPath)
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if newFrame and not (newActor and forceActor) then
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print('creating frame')
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table.insert(pastPaths, currentPath)
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currentPath = currentPath[idx]
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table.remove(pastPaths[#pastPaths], idx)
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return true
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elseif newActor then
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print('creating actor')
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table.insert(pastPaths, currentPath)
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return true
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else
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@ -326,7 +324,6 @@
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end
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function oat._actor.recurseLast()
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print('recurselast: hi!')
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return oat._actor.recurse(true)
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end
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