accessWidener v1 named # Lnet/minecraft/client/render/GameRenderer;SHADERS_LOCATIONS:[Lnet/minecraft/util/Identifier; accessible field net/minecraft/client/render/GameRenderer SHADERS_LOCATIONS [Lnet/minecraft/util/Identifier; # Lnet/minecraft/client/render/GameRenderer;random:Ljava/util/Random; accessible field net/minecraft/client/render/GameRenderer random Ljava/util/Random; # Lnet/minecraft/client/render/GameRenderer;loadShader(Lnet/minecraft/util/Identifier;)V accessible method net/minecraft/client/render/GameRenderer loadShader (Lnet/minecraft/util/Identifier;)V