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Author SHA1 Message Date
Jill dc83dcb903
documentation 2024-02-05 20:51:28 +03:00
Jill 30ff75bf34
ids support :D :D :D :D help m 2024-02-05 20:33:52 +03:00
Jill 77946f0ed7
abstract nlw away to Prepare. 2024-02-05 19:27:25 +03:00
4 changed files with 276 additions and 100 deletions

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todo document this LOLL
# nlw-api
A simple API that caches and allows you to fetch data from the [Non-Listworthy Extreme Demons spreadsheet](https://docs.google.com/spreadsheets/d/1YxUE2kkvhT2E6AjnkvTf-o8iu_shSLbuFkEFcZOvieA/edit) (and [Insane Demon Spreadsheet](https://docs.google.com/spreadsheets/d/15ehtAIpCR8s04qIb8zij9sTpUdGJbmAE_LDcfVA3tcU/edit)!) running on `https://nlw.oat.zone/`. Originally made for the [NLW Integration](https://geode-sdk.org/mods/oatmealine.nlw_integration/) Geode mod, but free for anyone to use.
## Documentation
### Endpoints
#### `/list?type={type}`
Fetches the entire list as a JSON, including levels of type `type`. `type` can be `regular`, `pending`, `platformer` or `all` and defaults to `regular`.
**Returns**: An array of [`NLWLevel`](#nlwlevel--level)s.
#### `/ids`
Fetches the IDS list as a JSON. **Experimental.**
**Returns**: An array of [`IDSLevel`](#idslevel-level)s.
### Objects
#### `Level`
Represents a generic level.
- `sheetIndex`: The row index of the level on the associated spreadsheet. 0-indexed.
- `name`: The name of the level. Standardized to the in-game level name.
- `creator`: The creator(s) of the level, as listed on the sheet.
- `description`: Descriptions and notes as listed on the sheet.
#### `NLWLevel` : [`Level`](#level)
Represents an NLW level.
- `tier`: `"Fuck"`, `"Beginner"`, `"Easy"`, `"Medium"`, `"Hard"`, `"Very Hard"`, `"Insane"`, `"Extreme"`, `"Remorseless"`, `"Relentless"` or `"Terrifying"`.
- `skillset`: Level skillset, as listed on the sheet.
- `enjoyment`: Level enjoyment sampled from EDEL as a string. Can be `"N/A"`, look out!
#### `IDSLevel`: [`Level`](#level)
Represents an IDS level.
- `tier`: `"Fuck"`, `"Beginner"`, `"Easy"`, `"Medium"`, `"Hard"`, `"Very Hard"`, `"Insane"` or `"Extreme"`.
- `skillset`: Level skillset, as listed on the sheet.
- `broken`: If the level is broken in 2.2. `"no"`, `"yes"`, or rarely `null` if unknown.

102
ids.js Normal file
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import { GoogleSpreadsheet } from 'google-spreadsheet';
const IDS_ID = '15ehtAIpCR8s04qIb8zij9sTpUdGJbmAE_LDcfVA3tcU';
const IDS_REGULAR_LEVELS_ID = 1309758655;
const fruityLevels = {
'The Place': 'The Place',
'\'10': '10',
'(m)ORBJECT': 'ORBJECT',
'Dark matter (Real)': 'Dark matter',
'Versus... MR. BEAST!!!': 'Vers', // ???
};
// horrid. thank you ids
const colors = {
'0,0,0': { tier: 'Fuck', broken: 'no' },
'74,134,232': { tier: 'Beginner', broken: 'no' },
'28,69,135': { tier: 'Beginner', broken: 'yes' },
'7,55,99': { tier: 'Beginner', broken: 'yes' }, // ????????
'0,255,255': { tier: 'Easy', broken: 'no' },
'0,171,171': { tier: 'Easy', broken: 'yes' },
'0,255,0': { tier: 'Medium', broken: 'no' },
'0,154,0': { tier: 'Medium', broken: 'yes' },
'255,255,0': { tier: 'Hard', broken: 'no' },
'191,144,0': { tier: 'Hard', broken: 'yes' },
// there's also a few 0,0,0s in very hard because i guess the IDS sheet editor like causing pain onto people like me
'255,153,0': { tier: 'Very Hard', broken: 'no' },
'180,95,6': { tier: 'Very Hard', broken: 'yes' },
'255,0,0': { tier: 'Insane', broken: 'no' },
'153,0,0': { tier: 'Insane', broken: 'yes' },
'255,0,255': { tier: 'Extreme', broken: 'no' },
'161,0,161': { tier: 'Extreme', broken: 'yes' },
'153,0,255': { tier: 'Extreme', broken: 'no' }, // ????
}
async function fetchRegularCells(sheet) {
console.log('fetching cells');
// we need this for formatting :)
await sheet.loadCells('A:B');
let levels = [];
let tiers = [];
let broken = [];
let rowID = 1;
let previousTier = 'penis tier :33';
while (true) {
const cell = sheet.getCell(rowID, 0);
if (!cell || cell == null || cell.value == null) break;
const color = cell.backgroundColor || {};
const colorString = Math.round((color.red || 0) * 255) + ',' + Math.round((color.green || 0) * 255) + ',' + Math.round((color.blue || 0) * 255);
let tier = colors[colorString];
if (!tier) tier = { tier: previousTier };
if (rowID > 50 && tier.tier === 'Fuck') tier = { tier: previousTier, broken: 'no' };
levels.push(cell.value.toString())
tiers.push(tier.tier);
broken.push(tier.broken || null);
previousTier = tier.tier;
rowID++;
}
const creators = await sheet.getCellsInRange('C2:C');
const skillsets = await sheet.getCellsInRange('E2:E');
const descriptions = await sheet.getCellsInRange('F2:F');
return { levels, tiers, broken, creators, skillsets, descriptions };
}
async function fetchLevels(sheet) {
const { levels, tiers, broken, creators, skillsets, descriptions } = await fetchRegularCells(sheet);
let levelObjs = [];
for (let i in levels) {
const level = levels[i], tier = tiers[i], broke = broken[i], creator = creators[i], skillset = skillsets[i], description = descriptions[i];
const obj = {
sheetIndex: parseInt(i) + 1,
tier: tier,
name: fruityLevels[level] || level || "",
creator: (creator && creator[0] || "").trim(),
skillset: (skillset && skillset[0] || "").trim(),
description: (description && description[0] || "").trim(),
broken: broke,
};
levelObjs.push(obj);
}
return levelObjs;
}
const doc = new GoogleSpreadsheet(IDS_ID, { apiKey: process.env.API_KEY });
await doc.loadInfo(); // loads document properties and worksheets
console.log('loaded IDS spreadsheet');
export async function fetchAllLevels() {
console.log('fetching IDS levels');
return {
regular: await fetchLevels(doc.sheetsById[IDS_REGULAR_LEVELS_ID]),
};
}

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index.js
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import { GoogleSpreadsheet } from 'google-spreadsheet';
import express from 'express';
import { fetchAllLevels as fetchNLWLevels } from './nlw.js';
import { fetchAllLevels as fetchIDSLevels } from './ids.js';
const doc = new GoogleSpreadsheet('1YxUE2kkvhT2E6AjnkvTf-o8iu_shSLbuFkEFcZOvieA', { apiKey: process.env.API_KEY });
const fruityLevels = {
'Zur🅱': 'Zurb',
'Violently X𝕏': 'Violently X',
'🎄 Shock Therapy 🎄': 'Shock Therapy',
'Collect All Pets 🦝': 'Collect All Pets',
'Virtual Stigmata 🌚': 'Virtual Stigmata',
' Dimensional Breaking': 'Dimensional Breaking',
'Graphite Wordle': 'Graphite World',
'Matilda tha Machine': 'Matilda the Machine',
'Missing Benefi s': 'Missing Benefits',
'troll levle': 'troll level',
'gardening map': 'gardening map ',
let levels = {
nlw: {
regular: [],
pending: [],
platformer: [],
},
ids: {
regular: [],
},
};
await doc.loadInfo(); // loads document properties and worksheets
console.log(doc.title);
async function fetchRegularCells(sheet) {
const levels = await sheet.getCellsInRange('A:A');
const creators = await sheet.getCellsInRange('B:B');
const skillsets = await sheet.getCellsInRange('D:D');
const enjoyments = await sheet.getCellsInRange('E:E');
const descriptions = await sheet.getCellsInRange('F:F');
return { levels, creators, skillsets, enjoyments, descriptions };
}
async function fetchPlatformerCells(sheet) {
const levels = await sheet.getCellsInRange('A:A');
const creators = await sheet.getCellsInRange('B:B');
const skillsets = await sheet.getCellsInRange('D:D');
const enjoyments = await sheet.getCellsInRange('E:E');
const descriptions = await sheet.getCellsInRange('F:F');
return { levels, creators, skillsets, enjoyments, descriptions };
}
async function fetchPendingCells(sheet) {
const levels = await sheet.getCellsInRange('B:B');
const creators = await sheet.getCellsInRange('C:C');
const skillsets = await sheet.getCellsInRange('E:E');
const enjoyments = [];
const descriptions = await sheet.getCellsInRange('F:F');
return { levels, creators, skillsets, enjoyments, descriptions };
async function fetchSheets() {
const nlw = await fetchNLWLevels();
const ids = await fetchIDSLevels();
levels = { nlw, ids };
}
async function fetchLevels(sheet, platformer, pending) {
const { levels, creators, skillsets, enjoyments, descriptions } = await (
pending ? fetchPendingCells(sheet) : (platformer ? fetchPlatformerCells(sheet) : fetchRegularCells(sheet))
);
let levelObjs = [];
let lastTier = null;
for (let i in levels) {
const level = levels[i], creator = creators[i], skillset = skillsets[i], enjoyment = enjoyments[i], description = descriptions[i];
if (level.length === 0 || level[0] === '') break;
if (level[0].startsWith('| ')) {
lastTier = level[0].slice(2).replace(' Tier', '').trim();
continue;
}
if (!lastTier) continue;
if (lastTier === 'Super Terrifying') break;
const enjoymentStr = enjoyment && enjoyment[0];
const enjoymentParse = parseFloat(enjoymentStr || "");
const obj = {
sheetIndex: parseInt(i),
tier: lastTier,
name: fruityLevels[level[0]] || level[0] || "",
creator: creator && creator[0] || "",
skillset: skillset && skillset[0] || "",
enjoyment: !isNaN(enjoymentParse) ? enjoymentParse : null,
description: description && description[0] || "",
};
levelObjs.push(obj);
}
return levelObjs;
}
let regularLevels;
let pendingLevels;
let platformerLevels;
async function fetchAllLevels() {
regularLevels = await fetchLevels(doc.sheetsById[0], false, false);
pendingLevels = await fetchLevels(doc.sheetsById[1134134033], false, true);
platformerLevels = await fetchLevels(doc.sheetsById[339121001], true, false);
}
await fetchAllLevels();
setInterval(fetchAllLevels, 1000 * 60 * 60);
await fetchSheets();
setInterval(fetchSheets, 1000 * 60 * 60);
const app = express();
@ -109,16 +33,16 @@ app.get('/list', (req, res) => {
let list;
if (!type || type === '' || type === 'regular') {
list = regularLevels;
list = levels.nlw.regular;
} else if (type === 'platformer') {
list = platformerLevels;
list = levels.nlw.platformer;
} else if (type === 'pending') {
list = pendingLevels;
list = levels.nlw.pending;
} else if (type === 'all') {
return res.json([
...regularLevels.map(l => ({ type: 'regular', ...l })),
...platformerLevels.map(l => ({ type: 'platformer', ...l })),
...pendingLevels.map(l => ({ type: 'pending', ...l })),
...levels.nlw.regular.map(l => ({ type: 'regular', ...l })),
...levels.nlw.platformer.map(l => ({ type: 'platformer', ...l })),
...levels.nlw.pending.map(l => ({ type: 'pending', ...l })),
]);
} else {
return res.status(400);
@ -127,6 +51,10 @@ app.get('/list', (req, res) => {
res.json(list);
});
app.get('/ids', (req, res) => {
res.json(levels.ids.regular);
});
const port = process.env.PORT || 8080
app.listen(port);
console.log(`lisening on port ${port}`);

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nlw.js Normal file
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import { GoogleSpreadsheet } from 'google-spreadsheet';
const NLW_ID = '1YxUE2kkvhT2E6AjnkvTf-o8iu_shSLbuFkEFcZOvieA';
const NLW_REGULAR_LEVELS_ID = 0;
const NLW_PENDING_LEVELS_ID = 1134134033;
const NLW_PLATFORMER_LEVELS_ID = 339121001;
const fruityLevels = {
'Zur🅱': 'Zurb',
'Violently X𝕏': 'Violently X',
'🎄 Shock Therapy 🎄': 'Shock Therapy',
'Collect All Pets 🦝': 'Collect All Pets',
'Virtual Stigmata 🌚': 'Virtual Stigmata',
' Dimensional Breaking': 'Dimensional Breaking',
'Graphite Wordle': 'Graphite World',
'Matilda tha Machine': 'Matilda the Machine',
'Missing Benefi s': 'Missing Benefits',
'troll levle': 'troll level',
'gardening map': 'gardening map ',
};
async function fetchRegularCells(sheet) {
console.log('fetching regular cells');
const levels = await sheet.getCellsInRange('A:A');
const creators = await sheet.getCellsInRange('B:B');
const skillsets = await sheet.getCellsInRange('D:D');
const enjoyments = await sheet.getCellsInRange('E:E');
const descriptions = await sheet.getCellsInRange('F:F');
return { levels, creators, skillsets, enjoyments, descriptions };
}
async function fetchPlatformerCells(sheet) {
console.log('fetching platformer cells');
const levels = await sheet.getCellsInRange('A:A');
const creators = await sheet.getCellsInRange('B:B');
const skillsets = await sheet.getCellsInRange('D:D');
const enjoyments = await sheet.getCellsInRange('E:E');
const descriptions = await sheet.getCellsInRange('F:F');
return { levels, creators, skillsets, enjoyments, descriptions };
}
async function fetchPendingCells(sheet) {
console.log('fetching pending cells');
const levels = await sheet.getCellsInRange('B:B');
const creators = await sheet.getCellsInRange('C:C');
const skillsets = await sheet.getCellsInRange('E:E');
const enjoyments = [];
const descriptions = await sheet.getCellsInRange('F:F');
return { levels, creators, skillsets, enjoyments, descriptions };
}
async function fetchLevels(sheet, platformer, pending) {
const { levels, creators, skillsets, enjoyments, descriptions } = await (
pending ? fetchPendingCells(sheet) : (platformer ? fetchPlatformerCells(sheet) : fetchRegularCells(sheet))
);
let levelObjs = [];
let lastTier = null;
for (let i in levels) {
const level = levels[i], creator = creators[i], skillset = skillsets[i], enjoyment = enjoyments[i], description = descriptions[i];
if (level.length === 0 || level[0] === '') break;
if (level[0].startsWith('| ')) {
lastTier = level[0].slice(2).replace(' Tier', '').trim();
continue;
}
if (!lastTier) continue;
if (lastTier === 'Super Terrifying') break;
const enjoymentStr = enjoyment && enjoyment[0];
const enjoymentParse = parseFloat(enjoymentStr || "");
const obj = {
sheetIndex: parseInt(i),
tier: lastTier,
name: fruityLevels[level[0]] || level[0] || "",
creator: (creator && creator[0] || "").trim(),
skillset: (skillset && skillset[0] || "").trim(),
enjoyment: !isNaN(enjoymentParse) ? enjoymentParse : null,
description: (description && description[0] || "").trim(),
};
levelObjs.push(obj);
}
return levelObjs;
}
const doc = new GoogleSpreadsheet(NLW_ID, { apiKey: process.env.API_KEY });
await doc.loadInfo(); // loads document properties and worksheets
console.log('loaded NLW spreadsheet');
export async function fetchAllLevels() {
console.log('fetching NLW levels');
return {
regular: await fetchLevels(doc.sheetsById[NLW_REGULAR_LEVELS_ID], false, false),
pending: await fetchLevels(doc.sheetsById[NLW_PENDING_LEVELS_ID], false, true),
platformer: await fetchLevels(doc.sheetsById[NLW_PLATFORMER_LEVELS_ID], true, false),
};
}