hopefully improve id fetching
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parent
527aa16045
commit
704581d013
4
index.js
4
index.js
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@ -83,10 +83,10 @@ async function fetchLevelData(name, creator, loose = false) {
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const exact = data.hits.filter(h => h.cache_level_name.toLowerCase() === name.toLowerCase());
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if (exact.length === 1) return exact[0];
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const creatorHits = data.hits.filter(h => creator.toLowerCase().includes(h.cache_username.toLowerCase()));
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const creatorHits = data.hits.filter(h => creator.toLowerCase().includes(h.cache_username.toLowerCase()) || h.cache_username.toLowerCase().includes(creator.toLowerCase()));
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if (creatorHits.length === 1) return creatorHits[0];
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return data.hits[0];
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return data.hits.sort((a, b) => b.cache_demon_type - a.cache_demon_type)[0]; // pick highest demon diff. somehow effective? very stupid
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}
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const metadataFetchQueue = new PQueue({ concurrency: 10, interval: 500, intervalCap: 2 });
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7
nlw.js
7
nlw.js
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@ -19,8 +19,13 @@ const fruityLevels = {
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'gardening map': 'gardening map ',
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'Flying Maze': 'Floating Outskirts',
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'dickglark 3': 'nevermore',
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'SHATTER': 'SHATTER ',
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};
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const fruityCreators = {
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'Kapycta9️⃣9️⃣9️⃣': 'Kapycta999', // woo unicode
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}
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const brokenColors = {
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'0,0,0': 'no',
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'67,67,67': 'slightly',
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@ -136,7 +141,7 @@ async function fetchLevels(sheet, platformer, pending) {
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sheetIndex: parseInt(i),
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tier: lastTier,
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name: fruityLevels[level[0]] || level[0] || "",
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creator: (creator && creator[0] || "").trim(),
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creator: creator ? (fruityCreators[creator[0]] || creator[0] || "") : "",
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skillset: (skillset && skillset[0] || "").trim(),
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enjoyment: !isNaN(enjoymentParse) ? enjoymentParse : null,
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description: (description && description[0] || "").trim(),
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