isaac-lua-definitions/isaac-typescript-definitions/typings/Seeds.d.ts

33 lines
1.2 KiB
TypeScript

declare interface Seeds {
AddSeedEffect(seedEffect: SeedEffect): void;
CanAddSeedEffect(seedEffect: SeedEffect): boolean;
ClearSeedEffects(): void;
ClearStartSeed(): void;
CountSeedEffects(): int;
ForgetStageSeed(levelStage: LevelStage): void;
GetNextSeed(): int;
GetPlayerInitSeed(): int;
GetStageSeed(levelStage: LevelStage): int;
GetStartSeed(): int;
GetStartSeedString(): string;
HasSeedEffect(seedEffect: SeedEffect): boolean;
IsCustomRun(): boolean;
IsInitialized(): boolean;
IsSeedComboBanned(seedEffect1: SeedEffect, seedEffect2: SeedEffect): boolean;
RemoveBlockingSeedEffects(seedEffect: SeedEffect): void;
RemoveSeedEffect(seedEffect: SeedEffect): void;
Reset(): void;
Restart(challenge: Challenge | int): void;
SetStartSeed(startSeed: string): void;
}
declare namespace Seeds {
function CountUnlockedSeedEffects(this: void): int;
function GetSeedEffect(this: void, str: string): SeedEffect;
function InitSeedInfo(this: void): void;
function IsSpecialSeed(this: void, str: string): boolean;
function IsStringValidSeed(this: void, str: string): boolean;
function Seed2String(this: void, seed: int): string;
function String2Seed(this: void, str: string): int;
}