399 lines
11 KiB
TypeScript
399 lines
11 KiB
TypeScript
// Enums from the "resources/scripts/enums.lua" file
|
|
// (flags only)
|
|
|
|
declare enum EntityFlag {
|
|
FLAG_NO_STATUS_EFFECTS = 1,
|
|
FLAG_NO_INTERPOLATE = 1 << 1,
|
|
FLAG_APPEAR = 1 << 2,
|
|
FLAG_RENDER_FLOOR = 1 << 3,
|
|
FLAG_NO_TARGET = 1 << 4,
|
|
FLAG_FREEZE = 1 << 5,
|
|
FLAG_POISON = 1 << 6,
|
|
FLAG_SLOW = 1 << 7,
|
|
FLAG_CHARM = 1 << 8,
|
|
FLAG_CONFUSION = 1 << 9,
|
|
FLAG_MIDAS_FREEZE = 1 << 10,
|
|
FLAG_FEAR = 1 << 11,
|
|
FLAG_BURN = 1 << 12,
|
|
FLAG_RENDER_WALL = 1 << 13,
|
|
FLAG_INTERPOLATION_UPDATE = 1 << 14,
|
|
FLAG_APPLY_GRAVITY = 1 << 15,
|
|
FLAG_NO_BLOOD_SPLASH = 1 << 16,
|
|
FLAG_NO_REMOVE_ON_TEX_RENDER = 1 << 17,
|
|
FLAG_NO_DEATH_TRIGGER = 1 << 18,
|
|
FLAG_NO_SPIKE_DAMAGE = 1 << 19,
|
|
FLAG_LASER_POP = 1 << 19,
|
|
FLAG_ITEM_SHOULD_DUPLICATE = 1 << 19,
|
|
FLAG_BOSSDEATH_TRIGGERED = 1 << 20,
|
|
FLAG_DONT_OVERWRITE = 1 << 21,
|
|
FLAG_SPAWN_STICKY_SPIDERS = 1 << 22,
|
|
FLAG_SPAWN_BLACK_HP = 1 << 23,
|
|
FLAG_SHRINK = 1 << 24,
|
|
FLAG_NO_FLASH_ON_DAMAGE = 1 << 25,
|
|
FLAG_NO_KNOCKBACK = 1 << 26,
|
|
FLAG_SLIPPERY_PHYSICS = 1 << 27,
|
|
FLAG_ADD_JAR_FLY = 1 << 28,
|
|
FLAG_FRIENDLY = 1 << 29,
|
|
FLAG_NO_PHYSICS_KNOCKBACK = 1 << 30,
|
|
FLAG_DONT_COUNT_BOSS_HP = 1 << 31,
|
|
FLAG_NO_SPRITE_UPDATE = 1 << 32,
|
|
FLAG_CONTAGIOUS = 1 << 33,
|
|
FLAG_BLEED_OUT = 1 << 34,
|
|
FLAG_HIDE_HP_BAR = 1 << 35,
|
|
FLAG_NO_DAMAGE_BLINK = 1 << 36,
|
|
FLAG_PERSISTENT = 1 << 37,
|
|
FLAG_BACKDROP_DETAIL = 1 << 38,
|
|
FLAG_AMBUSH = 1 << 39,
|
|
FLAG_GLITCH = 1 << 40,
|
|
FLAG_SPIN = 1 << 41,
|
|
FLAG_NO_REWARD = 1 << 42,
|
|
FLAG_REDUCE_GIBS = 1 << 43,
|
|
FLAG_TRANSITION_UPDATE = 1 << 44,
|
|
FLAG_NO_PLAYER_CONTROL = 1 << 45,
|
|
FLAG_NO_QUERY = 1 << 46,
|
|
FLAG_KNOCKED_BACK = 1 << 47,
|
|
FLAG_APPLY_IMPACT_DAMAGE = 1 << 48,
|
|
FLAG_ICE_FROZEN = 1 << 49,
|
|
FLAG_ICE = 1 << 50,
|
|
FLAG_MAGNETIZED = 1 << 51,
|
|
FLAG_BAITED = 1 << 52,
|
|
FLAG_KILLSWITCH = 1 << 53,
|
|
FLAG_WEAKNESS = 1 << 54,
|
|
FLAG_EXTRA_GORE = 1 << 55,
|
|
FLAG_BRIMSTONE_MARKED = 1 << 56,
|
|
FLAG_HELD = 1 << 57,
|
|
FLAG_THROWN = 1 << 58,
|
|
FLAG_FRIENDLY_BALL = 1 << 59,
|
|
}
|
|
|
|
/** For EntityType.ENTITY_TEAR (2) */
|
|
declare enum TearFlags {
|
|
TEAR_NORMAL = 0,
|
|
TEAR_SPECTRAL = 1,
|
|
TEAR_PIERCING = 1 << 1,
|
|
TEAR_HOMING = 1 << 2,
|
|
TEAR_SLOW = 1 << 3,
|
|
TEAR_POISON = 1 << 4,
|
|
TEAR_FREEZE = 1 << 5,
|
|
TEAR_SPLIT = 1 << 6,
|
|
TEAR_GROW = 1 << 7,
|
|
TEAR_BOOMERANG = 1 << 8,
|
|
TEAR_PERSISTENT = 1 << 9,
|
|
TEAR_WIGGLE = 1 << 10,
|
|
TEAR_MULLIGAN = 1 << 11,
|
|
TEAR_EXPLOSIVE = 1 << 12,
|
|
TEAR_CHARM = 1 << 13,
|
|
TEAR_CONFUSION = 1 << 14,
|
|
TEAR_HP_DROP = 1 << 15,
|
|
TEAR_ORBIT = 1 << 16,
|
|
TEAR_WAIT = 1 << 17,
|
|
TEAR_QUADSPLIT = 1 << 18,
|
|
TEAR_BOUNCE = 1 << 19,
|
|
TEAR_FEAR = 1 << 20,
|
|
TEAR_SHRINK = 1 << 21,
|
|
TEAR_BURN = 1 << 22,
|
|
TEAR_ATTRACTOR = 1 << 23,
|
|
TEAR_KNOCKBACK = 1 << 24,
|
|
TEAR_PULSE = 1 << 25,
|
|
TEAR_SPIRAL = 1 << 26,
|
|
TEAR_FLAT = 1 << 27,
|
|
TEAR_SAD_BOMB = 1 << 28,
|
|
TEAR_BUTT_BOMB = 1 << 29,
|
|
TEAR_SQUARE = 1 << 30,
|
|
TEAR_GLOW = 1 << 31,
|
|
TEAR_GISH = 1 << 32,
|
|
TEAR_MYSTERIOUS_LIQUID_CREEP = 1 << 33,
|
|
TEAR_SHIELDED = 1 << 34,
|
|
TEAR_GLITTER_BOMB = 1 << 35,
|
|
TEAR_SCATTER_BOMB = 1 << 36,
|
|
TEAR_STICKY = 1 << 37,
|
|
TEAR_CONTINUUM = 1 << 38,
|
|
TEAR_LIGHT_FROM_HEAVEN = 1 << 39,
|
|
TEAR_COIN_DROP = 1 << 40,
|
|
TEAR_BLACK_HP_DROP = 1 << 41,
|
|
TEAR_TRACTOR_BEAM = 1 << 42,
|
|
TEAR_GODS_FLESH = 1 << 43,
|
|
TEAR_GREED_COIN = 1 << 44,
|
|
TEAR_CROSS_BOMB = 1 << 45,
|
|
TEAR_BIG_SPIRAL = 1 << 46,
|
|
TEAR_PERMANENT_CONFUSION = 1 << 47,
|
|
TEAR_BOOGER = 1 << 48,
|
|
TEAR_EGG = 1 << 49,
|
|
TEAR_ACID = 1 << 50,
|
|
TEAR_BONE = 1 << 51,
|
|
TEAR_BELIAL = 1 << 52,
|
|
TEAR_MIDAS = 1 << 53,
|
|
TEAR_NEEDLE = 1 << 54,
|
|
TEAR_JACOBS = 1 << 55,
|
|
TEAR_HORN = 1 << 56,
|
|
TEAR_LASER = 1 << 57,
|
|
TEAR_POP = 1 << 58,
|
|
TEAR_ABSORB = 1 << 59,
|
|
TEAR_LASERSHOT = 1 << 60,
|
|
TEAR_HYDROBOUNCE = 1 << 61,
|
|
TEAR_BURSTSPLIT = 1 << 62,
|
|
TEAR_CREEP_TRAIL = 1 << 63,
|
|
TEAR_PUNCH = 1 << 64,
|
|
TEAR_ICE = 1 << 65,
|
|
TEAR_MAGNETIZE = 1 << 66,
|
|
TEAR_BAIT = 1 << 67,
|
|
TEAR_OCCULT = 1 << 68,
|
|
TEAR_ORBIT_ADVANCED = 1 << 69,
|
|
TEAR_ROCK = 1 << 70,
|
|
TEAR_TURN_HORIZONTAL = 1 << 71,
|
|
TEAR_BLOOD_BOMB = 1 << 72,
|
|
TEAR_ECOLI = 1 << 73,
|
|
TEAR_COIN_DROP_DEATH = 1 << 74,
|
|
TEAR_BRIMSTONE_BOMB = 1 << 75,
|
|
TEAR_RIFT = 1 << 76,
|
|
TEAR_SPORE = 1 << 77,
|
|
TEAR_GHOST_BOMB = 1 << 78,
|
|
TEAR_CARD_DROP_DEATH = 1 << 79,
|
|
TEAR_RUNE_DROP_DEATH = 1 << 80,
|
|
TEAR_TELEPORT = 1 << 81,
|
|
TEAR_EFFECT_COUNT = 82,
|
|
TEAR_REROLL_ROCK_WISP = 1 << 115,
|
|
TEAR_MOM_STOMP_WISP = 1 << 116,
|
|
TEAR_ENEMY_TO_WISP = 1 << 117,
|
|
TEAR_REROLL_ENEMY = 1 << 118,
|
|
TEAR_GIGA_BOMB = 1 << 119,
|
|
TEAR_EXTRA_GORE = 1 << 120,
|
|
TEAR_RAINBOW = 1 << 121,
|
|
TEAR_DETONATE = 1 << 122,
|
|
TEAR_CHAIN = 1 << 123,
|
|
TEAR_DARK_MATTER = 1 << 124,
|
|
TEAR_GOLDEN_BOMB = 1 << 125,
|
|
TEAR_FAST_BOMB = 1 << 126,
|
|
TEAR_LUDOVICO = 1 << 127,
|
|
}
|
|
|
|
/** For EntityType.ENTITY_PROJECTILE (9) */
|
|
declare enum ProjectileFlags {
|
|
SMART = 1,
|
|
EXPLODE = 1 << 1,
|
|
ACID_GREEN = 1 << 2,
|
|
GOO = 1 << 3,
|
|
GHOST = 1 << 4,
|
|
WIGGLE = 1 << 5,
|
|
BOOMERANG = 1 << 6,
|
|
HIT_ENEMIES = 1 << 7,
|
|
ACID_RED = 1 << 8,
|
|
GREED = 1 << 9,
|
|
RED_CREEP = 1 << 10,
|
|
ORBIT_CW = 1 << 11,
|
|
ORBIT_CCW = 1 << 12,
|
|
NO_WALL_COLLIDE = 1 << 13,
|
|
CREEP_BROWN = 1 << 14,
|
|
FIRE = 1 << 15,
|
|
BURST = 1 << 16,
|
|
ANY_HEIGHT_ENTITY_HIT = 1 << 17,
|
|
CURVE_LEFT = 1 << 18,
|
|
CURVE_RIGHT = 1 << 19,
|
|
TURN_HORIZONTAL = 1 << 20,
|
|
SINE_VELOCITY = 1 << 21,
|
|
MEGA_WIGGLE = 1 << 22,
|
|
SAWTOOTH_WIGGLE = 1 << 23,
|
|
SLOWED = 1 << 24,
|
|
TRIANGLE = 1 << 25,
|
|
MOVE_TO_PARENT = 1 << 26,
|
|
ACCELERATE = 1 << 27,
|
|
DECELERATE = 1 << 28,
|
|
BURST3 = 1 << 29,
|
|
CONTINUUM = 1 << 30,
|
|
CANT_HIT_PLAYER = 1 << 31,
|
|
CHANGE_FLAGS_AFTER_TIMEOUT = 1 << 32,
|
|
CHANGE_VELOCITY_AFTER_TIMEOUT = 1 << 33,
|
|
STASIS = 1 << 34,
|
|
FIRE_WAVE = 1 << 35,
|
|
FIRE_WAVE_X = 1 << 36,
|
|
ACCELERATE_EX = 1 << 37,
|
|
BURST8 = 1 << 38,
|
|
FIRE_SPAWN = 1 << 39,
|
|
ANTI_GRAVITY = 1 << 40,
|
|
TRACTOR_BEAM = 1 << 41,
|
|
BOUNCE = 1 << 42,
|
|
BOUNCE_FLOOR = 1 << 43,
|
|
SHIELDED = 1 << 44,
|
|
BLUE_FIRE_SPAWN = 1 << 45,
|
|
LASER_SHOT = 1 << 46,
|
|
GODHEAD = 1 << 47,
|
|
SMART_PERFECT = 1 << 48,
|
|
BURSTSPLIT = 1 << 49,
|
|
WIGGLE_ROTGUT = 1 << 50,
|
|
FREEZE = 1 << 51,
|
|
ACCELERATE_TO_POSITION = 1 << 52,
|
|
BROCCOLI = 1 << 53,
|
|
BACKSPLIT = 1 << 54,
|
|
SIDEWAVE = 1 << 55,
|
|
ORBIT_PARENT = 1 << 56,
|
|
FADEOUT = 1 << 57,
|
|
}
|
|
|
|
declare enum CacheFlag {
|
|
CACHE_DAMAGE = 0x1,
|
|
CACHE_FIREDELAY = 0x2,
|
|
CACHE_SHOTSPEED = 0x4,
|
|
CACHE_RANGE = 0x8,
|
|
CACHE_SPEED = 0x10,
|
|
CACHE_TEARFLAG = 0x20,
|
|
CACHE_TEARCOLOR = 0x40,
|
|
CACHE_FLYING = 0x80,
|
|
CACHE_WEAPON = 0x100,
|
|
CACHE_FAMILIARS = 0x200,
|
|
CACHE_LUCK = 0x400,
|
|
CACHE_SIZE = 0x800,
|
|
CACHE_COLOR = 0x1000,
|
|
CACHE_PICKUP_VISION = 0x2000,
|
|
CACHE_ALL = 0xffff,
|
|
CACHE_TWIN_SYNC = 0x80000000,
|
|
}
|
|
|
|
declare enum DamageFlag {
|
|
DAMAGE_NOKILL = 1,
|
|
DAMAGE_FIRE = 1 << 1,
|
|
DAMAGE_EXPLOSION = 1 << 2,
|
|
DAMAGE_LASER = 1 << 3,
|
|
DAMAGE_ACID = 1 << 4,
|
|
DAMAGE_RED_HEARTS = 1 << 5,
|
|
DAMAGE_COUNTDOWN = 1 << 6,
|
|
DAMAGE_SPIKES = 1 << 7,
|
|
DAMAGE_CLONES = 1 << 8,
|
|
DAMAGE_POOP = 1 << 9,
|
|
DAMAGE_DEVIL = 1 << 10,
|
|
DAMAGE_ISSAC_HEART = 1 << 11,
|
|
DAMAGE_TNT = 1 << 12,
|
|
DAMAGE_INVINCIBLE = 1 << 13,
|
|
DAMAGE_SPAWN_FLY = 1 << 14,
|
|
DAMAGE_POISON_BURN = 1 << 15,
|
|
DAMAGE_CURSED_DOOR = 1 << 16,
|
|
DAMAGE_TIMER = 1 << 17,
|
|
DAMAGE_IV_BAG = 1 << 18,
|
|
DAMAGE_PITFALL = 1 << 19,
|
|
DAMAGE_CHEST = 1 << 20,
|
|
DAMAGE_FAKE = 1 << 21,
|
|
DAMAGE_BOOGER = 1 << 22,
|
|
DAMAGE_SPAWN_BLACK_HEART = 1 << 23,
|
|
DAMAGE_CRUSH = 1 << 24,
|
|
DAMAGE_NO_MODIFIERS = 1 << 25,
|
|
DAMAGE_SPAWN_RED_HEART = 1 << 26,
|
|
DAMAGE_SPAWN_COIN = 1 << 27,
|
|
DAMAGE_NO_PENALTIES = 1 << 28,
|
|
DAMAGE_SPAWN_TEMP_HEART = 1 << 29,
|
|
DAMAGE_IGNORE_ARMOR = 1 << 30,
|
|
DAMAGE_SPAWN_CARD = 1 << 31,
|
|
DAMAGE_SPAWN_RUNE = 1 << 32,
|
|
}
|
|
|
|
declare enum GameStateFlag {
|
|
STATE_FAMINE_SPAWNED = 0,
|
|
STATE_PESTILENCE_SPAWNED = 1,
|
|
STATE_WAR_SPAWNED = 2,
|
|
STATE_DEATH_SPAWNED = 3,
|
|
STATE_BOSSPOOL_SWITCHED = 4,
|
|
STATE_DEVILROOM_SPAWNED = 5,
|
|
STATE_DEVILROOM_VISITED = 6,
|
|
STATE_BOOK_REVELATIONS_USED = 7,
|
|
STATE_BOOK_PICKED_UP = 8,
|
|
STATE_WRATH_SPAWNED = 9,
|
|
STATE_GLUTTONY_SPAWNED = 10,
|
|
STATE_LUST_SPAWNED = 11,
|
|
STATE_SLOTH_SPAWNED = 12,
|
|
STATE_ENVY_SPAWNED = 13,
|
|
STATE_PRIDE_SPAWNED = 14,
|
|
STATE_GREED_SPAWNED = 15,
|
|
STATE_SUPERGREED_SPAWNED = 16,
|
|
STATE_DONATION_SLOT_BROKEN = 17,
|
|
STATE_DONATION_SLOT_JAMMED = 18,
|
|
STATE_HEAVEN_PATH = 19,
|
|
STATE_REBIRTH_BOSS_SWITCHED = 20,
|
|
STATE_HAUNT_SELECTED = 21,
|
|
STATE_ADVERSARY_SELECTED = 22,
|
|
STATE_MR_FRED_SELECTED = 23,
|
|
STATE_MAMA_GURDY_SELECTED = 24,
|
|
STATE_URIEL_SPAWNED = 25,
|
|
STATE_GABRIEL_SPAWNED = 26,
|
|
STATE_FALLEN_SPAWNED = 27,
|
|
STATE_HEADLESS_HORSEMAN_SPAWNED = 28,
|
|
STATE_KRAMPUS_SPAWNED = 29,
|
|
STATE_DONATION_SLOT_BLOWN = 30,
|
|
STATE_SHOPKEEPER_KILLED = 31,
|
|
STATE_ULTRAPRIDE_SPAWNED = 32,
|
|
STATE_BOSSRUSH_DONE = 33,
|
|
STATE_GREED_SLOT_JAMMED = 34,
|
|
STATE_AFTERBIRTH_BOSS_SWITCHED = 35,
|
|
STATE_BROWNIE_SELECTED = 36,
|
|
STATE_SUPERBUM_APPEARED = 37,
|
|
STATE_BOSSRUSH_DOOR_SPAWNED = 38,
|
|
STATE_BLUEWOMB_DOOR_SPAWNED = 39,
|
|
STATE_BLUEWOMB_DONE = 40,
|
|
STATE_HEART_BOMB_COIN_PICKED = 41,
|
|
STATE_ABPLUS_BOSS_SWITCHED = 42,
|
|
STATE_SISTERS_VIS_SELECTED = 43,
|
|
STATE_MAX_COINS_OBTAINED = 43,
|
|
STATE_SECRET_PATH = 44,
|
|
STATE_PERFECTION_SPAWNED = 45,
|
|
STATE_MAUSOLEUM_HEART_KILLED = 46,
|
|
STATE_BACKWARDS_PATH_INIT = 47,
|
|
STATE_BACKWARDS_PATH = 48,
|
|
NUM_STATE_FLAGS = 49,
|
|
}
|
|
|
|
declare enum LevelStateFlag {
|
|
STATE_BUM_KILLED = 0,
|
|
STATE_EVIL_BUM_KILLED = 1,
|
|
STATE_REDHEART_DAMAGED = 2,
|
|
STATE_BUM_LEFT = 3,
|
|
STATE_EVIL_BUM_LEFT = 4,
|
|
STATE_DAMAGED = 5,
|
|
STATE_SHOPKEEPER_KILLED_LVL = 6,
|
|
STATE_COMPASS_EFFECT = 7,
|
|
STATE_MAP_EFFECT = 8,
|
|
STATE_BLUE_MAP_EFFECT = 9,
|
|
STATE_FULL_MAP_EFFECT = 10,
|
|
STATE_GREED_LOST_PENALTY = 11,
|
|
STATE_GREED_MONSTRO_SPAWNED = 12,
|
|
STATE_ITEM_DUNGEON_FOUND = 13,
|
|
STATE_MAMA_MEGA_USED = 14,
|
|
STATE_WOODEN_CROSS_REMOVED = 15,
|
|
STATE_SHOVEL_QUEST_TRIGGERED = 16,
|
|
STATE_SATANIC_BIBLE_USED = 17,
|
|
STATE_SOL_EFFECT = 18,
|
|
STATE_LEVEL_START_TRIGGERED = 19,
|
|
STATE_LUNA_EFFECT = 20,
|
|
STATE_VOID_DOOR_DISABLED = 21,
|
|
STATE_MINESHAFT_ESCAPE = 22,
|
|
STATE_MIRROR_BROKEN = 23,
|
|
NUM_STATE_FLAGS = 24,
|
|
}
|
|
|
|
declare enum UseFlag {
|
|
/** Don't play use animations. */
|
|
USE_NOANIM = 1,
|
|
/** Don't add costume. */
|
|
USE_NOCOSTUME = 1 << 1,
|
|
/** Effect was triggered by an active item owned by the player. */
|
|
USE_OWNED = 1 << 2,
|
|
/** Allow the effect to trigger on non-main players (i.e. coop babies). */
|
|
USE_ALLOWNONMAIN = 1 << 3,
|
|
/** D4 only: Reroll the player's active item. */
|
|
USE_REMOVEACTIVE = 1 << 4,
|
|
/** Effect was triggered a second time by Car Battery (or Tarot Cloth for cards). */
|
|
USE_CARBATTERY = 1 << 5,
|
|
/** Effect was triggered by Void. */
|
|
USE_VOID = 1 << 6,
|
|
/** Effect was mimicked by an active item (Blank Card, Placebo). */
|
|
USE_MIMIC = 1 << 7,
|
|
/** Never play announcer voice. */
|
|
USE_NOANNOUNCER = 1 << 8,
|
|
/**
|
|
* This allows an item to spawn wisps when called from another item usage as the wisps generator
|
|
* checks for NOANIM, so usually you want to use this with NOANIM call.
|
|
*/
|
|
USE_ALLOWWISPSPAWN = 1 << 9,
|
|
/**
|
|
* If set, forces UseActiveItem to use the CustomVarData argument instead of the active item's
|
|
* stored VarData.
|
|
*/
|
|
USE_CUSTOMVARDATA = 1 << 10,
|
|
}
|