export {}; declare global { /** @noSelf */ namespace Input { function GetActionValue(action: ButtonAction, controllerID: int): float; function GetButtonValue(button: Keyboard, controllerID: int): float; function GetMousePosition(gameCoords: boolean): Vector; function IsActionPressed(action: ButtonAction, controllerID: int): boolean; function IsActionTriggered( action: ButtonAction, controllerID: int, ): boolean; function IsButtonPressed(button: Keyboard, controllerID: int): boolean; function IsButtonTriggered(button: Keyboard, controllerID: int): boolean; function IsMouseBtnPressed(button: Mouse): boolean; } }