configurable funfriend size
This commit is contained in:
parent
f0327088af
commit
ef5325bbf2
|
@ -8,6 +8,8 @@ currently just kind of sits and wanders around
|
|||
|
||||
you can right click to catmode
|
||||
|
||||
config is in `~/.config/funfriend/` or `%AppData%/funfriend/` or `~/Library/Application Support/funfriend`
|
||||
|
||||
## installation
|
||||
|
||||
grab yourself `SDL2`, `SDL2_mixer` and `GLFW` development libraries, then run
|
||||
|
|
|
@ -0,0 +1,80 @@
|
|||
require "file_utils"
|
||||
require "ini"
|
||||
|
||||
module Funfriend::ConfigMan
|
||||
extend self
|
||||
|
||||
APPLICATION_NAME = "funfriend"
|
||||
|
||||
CONFIG_NAME = "cfg.ini"
|
||||
|
||||
alias ConfigValue = String | Int32 | Bool
|
||||
alias ConfigSection = Hash(String, ConfigValue)
|
||||
alias Config = Hash(String, ConfigSection)
|
||||
|
||||
DEFAULT_CONFIG = {
|
||||
"window" => {
|
||||
"funfriend_size" => 64.as(ConfigValue)
|
||||
}
|
||||
}.as(Config)
|
||||
|
||||
def get_config_path : Path
|
||||
{% if flag?(:windows) %}
|
||||
Path.new(ENV["APPDATA"]) / APPLICATION_NAME
|
||||
{% elsif flag?(:macosx) %}
|
||||
Path.home / "Library" / "Application Support" / APPLCATION_NAME
|
||||
{% elsif flag?(:unix) %}
|
||||
(ENV["XDG_CONFIG_HOME"]?.try { |p| Path.new(p) } || (Path.home / ".config")) / APPLICATION_NAME
|
||||
{% end %}
|
||||
end
|
||||
|
||||
@@config_initialized = false
|
||||
@@config = {} of String => ConfigSection
|
||||
|
||||
def config
|
||||
if !@@config_initialized
|
||||
raise "config read before initialization"
|
||||
end
|
||||
@@config
|
||||
end
|
||||
|
||||
def init
|
||||
config_path = get_config_path
|
||||
FileUtils.mkdir_p(config_path)
|
||||
|
||||
config_file = config_path / CONFIG_NAME
|
||||
|
||||
if !File.exists?(config_file)
|
||||
@@config = DEFAULT_CONFIG.dup
|
||||
File.write(config_file, INI.build(@@config))
|
||||
else
|
||||
parsed = INI.parse(File.read(config_file))
|
||||
@@config = DEFAULT_CONFIG.dup
|
||||
parsed.each do |sect_i, section|
|
||||
section.each do |key, value|
|
||||
# if it exists in the default config
|
||||
if DEFAULT_CONFIG[sect_i]?.try &.[key]?
|
||||
# try casting
|
||||
casted_val = case DEFAULT_CONFIG[sect_i][key]
|
||||
when String
|
||||
value
|
||||
when Int32
|
||||
puts "huh"
|
||||
value.to_i32?
|
||||
when Bool
|
||||
value === "1" || value.downcase === "true"
|
||||
end
|
||||
|
||||
# casted_val being nil means it failed; fall back to default
|
||||
if casted_val != nil
|
||||
# write to config
|
||||
@@config[sect_i][key] = casted_val.not_nil!
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@config_initialized = true
|
||||
end
|
||||
end
|
|
@ -6,6 +6,7 @@ require "crystimage"
|
|||
require "./log.cr"
|
||||
require "./ease.cr"
|
||||
require "./gl.cr"
|
||||
require "./configman.cr"
|
||||
require "./textureman.cr"
|
||||
require "./fontman.cr"
|
||||
require "./soundman.cr"
|
||||
|
@ -47,6 +48,7 @@ module Funfriend
|
|||
def self.run
|
||||
Logging.init
|
||||
|
||||
ConfigMan.init
|
||||
SoundMan.init
|
||||
|
||||
CrystGLFW.run do
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
class Funfriend::FunfriendContext < Funfriend::WindowContext
|
||||
WINDOW_SIZE = {width: 82, height: 82}
|
||||
CHATTER_TIMER = 3.0
|
||||
|
||||
CHATTER_ARRAY = [
|
||||
|
@ -32,7 +31,7 @@ class Funfriend::FunfriendContext < Funfriend::WindowContext
|
|||
def initialize
|
||||
super(
|
||||
title: "??_FUNFRIEND_??",
|
||||
width: WINDOW_SIZE[:width], height: WINDOW_SIZE[:height],
|
||||
width: window_size[:width], height: window_size[:height],
|
||||
transparent: true
|
||||
)
|
||||
|
||||
|
@ -70,11 +69,17 @@ class Funfriend::FunfriendContext < Funfriend::WindowContext
|
|||
|
||||
# pick a random pos
|
||||
monitor = Monitor.primary
|
||||
window.position = {
|
||||
random_pos = {
|
||||
x: monitor.position[:x] + (monitor.video_mode.size[:width] * rand((0.0..1.0))).to_i,
|
||||
y: monitor.position[:y] + (monitor.video_mode.size[:height] * rand((0.0..1.0))).to_i
|
||||
}
|
||||
@static_pos = window.position
|
||||
window.position = random_pos
|
||||
@static_pos = random_pos
|
||||
end
|
||||
|
||||
def window_size
|
||||
funfriend_size = ConfigMan.config["window"]["funfriend_size"].as(Int32)
|
||||
{width: (funfriend_size * 1.3).to_i, height: (funfriend_size * 1.3).to_i}
|
||||
end
|
||||
|
||||
def render(dt : Float64)
|
||||
|
@ -82,7 +87,7 @@ class Funfriend::FunfriendContext < Funfriend::WindowContext
|
|||
window.make_context_current
|
||||
|
||||
# draw funfriend
|
||||
renderer.render(dt, WINDOW_SIZE[:width], WINDOW_SIZE[:height])
|
||||
renderer.render(dt, window_size[:width], window_size[:height])
|
||||
end
|
||||
|
||||
def goto(pos : NamedTuple(x: Int32, y: Int32), dur : Float64)
|
||||
|
@ -139,8 +144,8 @@ class Funfriend::FunfriendContext < Funfriend::WindowContext
|
|||
end
|
||||
|
||||
Funfriend.add_context(ChatterContext.new(text, {
|
||||
x: window.position[:x] + WINDOW_SIZE[:width] // 2,
|
||||
y: window.position[:y] + WINDOW_SIZE[:height] // 2 - 70
|
||||
x: window.position[:x] + window_size[:width] // 2,
|
||||
y: window.position[:y] - 20
|
||||
}, parent: self))
|
||||
|
||||
SoundMan.play_sound("assets/sfx/talk#{(1..8).sample}.ogg")
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
class Funfriend::FunfriendRenderer
|
||||
FUNFRIEND_SIZE = {width: 64, height: 64}
|
||||
FPS = 10.0
|
||||
|
||||
getter shader_program : Program
|
||||
|
@ -17,6 +16,11 @@ class Funfriend::FunfriendRenderer
|
|||
@textures = init_textures
|
||||
end
|
||||
|
||||
def funfriend_size
|
||||
funfriend_size = ConfigMan.config["window"]["funfriend_size"].as(Int32)
|
||||
{width: funfriend_size, height: funfriend_size}
|
||||
end
|
||||
|
||||
def init_textures
|
||||
return {
|
||||
"normal" => TextureMan::TextureBasket.new(
|
||||
|
@ -96,7 +100,7 @@ class Funfriend::FunfriendRenderer
|
|||
frame[:tex].bind(Texture::Target::Texture2D) do
|
||||
shader_program.use do |shader|
|
||||
shader.set_uniform("texture1", 0)
|
||||
shader.set_uniform("funfriendSize", FUNFRIEND_SIZE[:width].to_f32, FUNFRIEND_SIZE[:height].to_f32)
|
||||
shader.set_uniform("funfriendSize", funfriend_size[:width].to_f32, funfriend_size[:height].to_f32)
|
||||
shader.set_uniform("resolution", window_width.to_f32, window_height.to_f32)
|
||||
shader.set_uniform("time", CrystGLFW.time.to_f32)
|
||||
|
||||
|
|
Loading…
Reference in New Issue