2023-05-30 15:47:50 +02:00
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class Funfriend::FunfriendContext < Funfriend::WindowContext
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getter renderer : FunfriendRenderer
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property chatter_timer : Float64
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2023-05-31 12:14:38 +02:00
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property chatter_index : Int32
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property chatter_array : Array(String)?
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property held : Bool
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property held_at : NamedTuple(x: Int32, y: Int32)
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2023-05-30 15:47:50 +02:00
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WINDOW_SIZE = {width: 82, height: 82}
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2023-05-31 12:14:38 +02:00
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CHATTER_TIMER = 3.0
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CHATTER_ARRAY = [
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["HELLO AGAIN"],
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["HI INTERLOPER"],
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["HELLO!", "IS THE AUTH LAYER STILL DISSOCIATED?", "I MISS THEM"],
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["INTERLOPER!", "WELCOME", "BUT ALSO PLEASE DO NOT BOTHER ME", "VERY BUSY"]
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]
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2023-05-30 15:47:50 +02:00
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def initialize
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super(
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title: "??_FUNFRIEND_??",
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width: WINDOW_SIZE[:width], height: WINDOW_SIZE[:height],
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transparent: true
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)
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@chatter_timer = 1.0
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2023-05-31 12:14:38 +02:00
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@chatter_index = 0
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@chatter_array = CHATTER_ARRAY.sample
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@held = false
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@held_at = {x: 0, y: 0}
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2023-05-30 15:47:50 +02:00
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# just for initialization, let OpenGL know this is the current context
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window.make_context_current
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@renderer = FunfriendRenderer.new
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window.on_mouse_button do |event|
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if event.action.press? && event.mouse_button.two?
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renderer.catmoding = !renderer.catmoding
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end
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2023-05-31 12:14:38 +02:00
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if event.mouse_button.one?
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if event.action.press?
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@held = true
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@held_at = {
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x: window.cursor.position[:x].to_i,
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y: window.cursor.position[:y].to_i,
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}
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window.cursor Window::Cursor::Shape::Hand
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elsif event.action.release?
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@held = false
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window.cursor Window::Cursor::Shape::Arrow
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end
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end
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2023-05-30 15:47:50 +02:00
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end
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window.on_key do |event|
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if event.action.press? && event.key.escape?
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event.window.should_close
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end
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end
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# pick a random pos
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monitor = Monitor.primary
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window.position = {
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x: monitor.position[:x] + (monitor.video_mode.size[:width] * rand((0.0..1.0))).to_i,
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y: monitor.position[:y] + (monitor.video_mode.size[:height] * rand((0.0..1.0))).to_i
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}
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end
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def render(dt : Float64)
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# let OpenGL draw to it
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window.make_context_current
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# draw funfriend
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renderer.render(dt, WINDOW_SIZE[:width], WINDOW_SIZE[:height])
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end
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2023-05-31 12:14:38 +02:00
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def update_pos(dt : Float64)
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if held
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window.position = {
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x: window.position[:x] - held_at[:x] + window.cursor.position[:x].to_i,
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y: window.position[:y] - held_at[:y] + window.cursor.position[:y].to_i,
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}
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end
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end
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2023-05-30 15:47:50 +02:00
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def update(dt : Float64)
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@chatter_timer = @chatter_timer - dt
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if @chatter_timer <= 0.0
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@chatter_timer = @chatter_timer + CHATTER_TIMER
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2023-05-31 12:14:38 +02:00
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if @chatter_array.try &.[(@chatter_index)]?
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Funfriend.contexts.each do |context|
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if context.is_a?(ChatterContext) && context.parent == self
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context.bump
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end
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2023-05-30 15:47:50 +02:00
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end
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2023-05-31 12:14:38 +02:00
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Funfriend.add_context(ChatterContext.new(@chatter_array.not_nil![@chatter_index], {
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x: window.position[:x] + WINDOW_SIZE[:width] // 2,
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y: window.position[:y] + WINDOW_SIZE[:height] // 2 - 70
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}, parent: self))
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SoundMan.play_sound("assets/sfx/talk#{(1..8).sample}.ogg")
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2023-05-30 15:47:50 +02:00
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end
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2023-05-31 12:14:38 +02:00
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@chatter_index = @chatter_index + 1
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2023-05-30 15:47:50 +02:00
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end
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2023-05-31 12:14:38 +02:00
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update_pos(dt)
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2023-05-30 15:47:50 +02:00
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render(dt)
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window.swap_buffers
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end
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def clean_up
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renderer.clean_up
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end
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end
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