171 lines
6.4 KiB
Crystal
171 lines
6.4 KiB
Crystal
require "uri"
|
|
require "base64"
|
|
|
|
include CrystalGauntlet
|
|
|
|
CrystalGauntlet.endpoints["/downloadGJLevel22.php"] = ->(context : HTTP::Server::Context): String {
|
|
params = URI::Params.parse(context.request.body.not_nil!.gets_to_end)
|
|
LOG.debug { params.inspect }
|
|
|
|
response = [] of String
|
|
|
|
level_id = params["levelID"].to_i32
|
|
daily_num = nil # for hash checks
|
|
|
|
case level_id
|
|
when -1
|
|
# daily
|
|
level_id, _, idx = Dailies.fetch_current_level(false)
|
|
if !level_id || !idx
|
|
return "-1"
|
|
end
|
|
daily_num = idx
|
|
when -2
|
|
# weekly
|
|
level_id, _, idx = Dailies.fetch_current_level(true)
|
|
if !level_id || !idx
|
|
return "-1"
|
|
end
|
|
daily_num = idx + Dailies::WEEKLY_OFFSET
|
|
when -3
|
|
# events
|
|
raise "events?? what the hell"
|
|
end
|
|
|
|
level_exists = false
|
|
|
|
DATABASE.query("select levels.id, levels.name, levels.extra_data, levels.level_info, levels.password, levels.user_id, levels.description, levels.original, levels.game_version, levels.requested_stars, levels.version, levels.song_id, levels.length, levels.objects, levels.coins, levels.has_ldm, levels.two_player, levels.downloads, levels.likes, levels.difficulty, levels.community_difficulty, levels.demon_difficulty, levels.stars, levels.featured, levels.epic, levels.rated_coins, levels.created_at, levels.modified_at, users.username, users.udid, users.account_id, users.registered, editor_time, editor_time_copies from levels join users on levels.user_id = users.id where levels.id = ?", level_id) do |rs|
|
|
if rs.move_next
|
|
id = rs.read(Int32)
|
|
name = rs.read(String)
|
|
extra_data = rs.read(String)
|
|
level_info = rs.read(String)
|
|
password = rs.read(String | Nil)
|
|
user_id = rs.read(Int32)
|
|
description = rs.read(String)
|
|
original = rs.read(Int32 | Nil)
|
|
game_version = rs.read(Int32)
|
|
requested_stars = rs.read(Int32 | Nil)
|
|
version = rs.read(Int32)
|
|
song_id = rs.read(Int32)
|
|
length = rs.read(Int32)
|
|
objects = rs.read(Int32)
|
|
coins = rs.read(Int32)
|
|
has_ldm = rs.read(Bool)
|
|
two_player = rs.read(Bool)
|
|
downloads = rs.read(Int32)
|
|
likes = rs.read(Int32)
|
|
set_difficulty_int = rs.read(Int32 | Nil)
|
|
set_difficulty = set_difficulty_int && LevelDifficulty.new(set_difficulty_int)
|
|
community_difficulty_int = rs.read(Int32 | Nil)
|
|
community_difficulty = community_difficulty_int && LevelDifficulty.new(community_difficulty_int)
|
|
difficulty = set_difficulty || community_difficulty
|
|
demon_difficulty_int = rs.read(Int32 | Nil)
|
|
demon_difficulty = demon_difficulty_int && DemonDifficulty.new(demon_difficulty_int)
|
|
stars = rs.read(Int32 | Nil)
|
|
featured = rs.read(Bool)
|
|
epic = rs.read(Bool)
|
|
rated_coins = rs.read(Bool)
|
|
created_at = rs.read(String)
|
|
updated_at = rs.read(String)
|
|
|
|
user_username = rs.read(String)
|
|
user_udid = rs.read(String | Nil)
|
|
user_account_id = rs.read(Int32 | Nil)
|
|
user_registered = rs.read(Bool)
|
|
|
|
editor_time = rs.read(Int32)
|
|
editor_time_copies = rs.read(Int32)
|
|
|
|
xor_pass = "0"
|
|
if !password
|
|
password = "0"
|
|
elsif Versions.parse(params["gameVersion"]? || "19") >= Versions::V2_0
|
|
xor_pass = Base64.urlsafe_encode(XorCrypt.encrypt_string(password, "26364"))
|
|
else
|
|
xor_pass = password
|
|
end
|
|
|
|
if Versions.parse(params["gameVersion"]? || "19") >= Versions::V2_0
|
|
description = Base64.urlsafe_encode(description)
|
|
end
|
|
|
|
level_data = Base64.urlsafe_encode(File.read(DATA_FOLDER / "levels" / "#{id}.lvl"))
|
|
|
|
# todo: deduplicate this with getLevels?
|
|
response << CrystalGauntlet::Format.fmt_hash({
|
|
1 => id,
|
|
2 => name,
|
|
3 => description,
|
|
4 => level_data,
|
|
5 => version,
|
|
6 => user_id,
|
|
# this is suppoused to be the amount of people who have
|
|
# voted on a level, but this is unused by the game, so
|
|
# we just always tell the game 10 people have voted
|
|
8 => 10,
|
|
# 0=N/A 10=EASY 20=NORMAL 30=HARD 40=HARDER 50=INSANE 50=AUTO 50=DEMON
|
|
# divided by above value, which is why its multiplied by 10
|
|
9 => (difficulty ? difficulty.to_star_difficulty : 0).not_nil! * 10,
|
|
10 => downloads + 1,
|
|
12 => !Songs.is_custom_song(song_id) ? song_id : 0,
|
|
13 => game_version,
|
|
# likes - dislikes
|
|
14 => likes,
|
|
# dislikes - likes
|
|
16 => -likes,
|
|
15 => length,
|
|
17 => difficulty && difficulty.demon?,
|
|
18 => stars || 0,
|
|
19 => featured,
|
|
25 => difficulty && difficulty.auto?,
|
|
27 => xor_pass,
|
|
28 => Time.parse(created_at, Format::TIME_FORMAT, Time::Location::UTC),
|
|
29 => Time.parse(updated_at, Format::TIME_FORMAT, Time::Location::UTC),
|
|
30 => original || 0,
|
|
31 => two_player,26 => params.has_key?("extras") ? level_info : nil,
|
|
35 => Songs.is_custom_song(song_id) ? song_id : 0,
|
|
36 => extra_data,
|
|
37 => coins,
|
|
38 => rated_coins,
|
|
39 => requested_stars || 0,
|
|
40 => has_ldm,
|
|
41 => daily_num,
|
|
42 => epic,
|
|
# 0 for n/a, 10 for easy, 20, for medium, ...
|
|
43 => (demon_difficulty || DemonDifficulty::Hard).to_demon_difficulty,
|
|
# todo
|
|
44 => false,
|
|
45 => objects,
|
|
46 => editor_time,
|
|
47 => editor_time_copies
|
|
})
|
|
response << Hashes.gen_solo(level_data)
|
|
|
|
thing = [user_id, stars || 0, (difficulty && difficulty.demon?) || 0, id, rated_coins, featured, password, daily_num || 0].map { |x| Format.fmt_value(x) }
|
|
response << Hashes.gen_solo_2(thing.join(","))
|
|
|
|
if daily_num
|
|
response << [user_id, user_username, user_account_id].join(":")
|
|
end
|
|
|
|
level_exists = true
|
|
else
|
|
response << "-1"
|
|
end
|
|
end
|
|
|
|
if level_exists
|
|
ip = IPs.get_real_ip(context.request)
|
|
if DATABASE.scalar("select count(*) from ip_actions where action = ? and value = ? and ip = ? limit 1", "download", level_id, ip).as?(Int64) == 0
|
|
DATABASE.exec("update levels set downloads = downloads + 1 where id = ?", level_id)
|
|
DATABASE.exec("insert into ip_actions (action, value, ip) values (?, ?, ?)", "download", level_id, ip)
|
|
end
|
|
end
|
|
|
|
response.join("#")
|
|
}
|
|
|
|
CrystalGauntlet.endpoints["/downloadGJLevel20.php"] = CrystalGauntlet.endpoints["/downloadGJLevel22.php"]
|
|
CrystalGauntlet.endpoints["/downloadGJLevel19.php"] = CrystalGauntlet.endpoints["/downloadGJLevel22.php"]
|