require "uri" include CrystalGauntlet CrystalGauntlet.endpoints["/rateGJStars211.php"] = ->(context : HTTP::Server::Context): String { params = URI::Params.parse(context.request.body.not_nil!.gets_to_end) LOG.debug { params.inspect } level_id = params["levelID"].to_i stars = params["stars"].to_i if stars > 10 || stars < 1 return "-1" end if DATABASE.scalar("select count(*) from levels where id = ?", level_id).as(Int64) == 0 return "-1" end DATABASE.exec("insert into difficulty_votes (level_id, stars) values (?, ?)", level_id, stars) if config_get("voting.allow_votes").as(Bool | Nil) == false return "1" end vote_count = DATABASE.scalar("select count(*) from difficulty_votes where level_id = ?", level_id).as(Int64) min_votes = config_get("voting.min_votes").as(Int64 | Nil) || 1 if vote_count >= min_votes # todo: cache in some form? votes = DATABASE.query_all("select stars from difficulty_votes where level_id = ?", level_id, as: {Int32}) avg = votes.sum() / votes.size difficulty = stars_to_difficulty(Int32.new(avg.round()).clamp(2..9)) if difficulty DATABASE.exec("update levels set community_difficulty = ? where id = ?", difficulty.value, level_id) end end return "1" } CrystalGauntlet.endpoints["/rateGJDemon21.php"] = ->(context : HTTP::Server::Context): String { params = URI::Params.parse(context.request.body.not_nil!.gets_to_end) LOG.debug { params.inspect } level_id = params["levelID"].to_i rating = params["rating"].to_i if rating < 1 || rating > 5 return "-1" end rating -= 1 # todo: implement this for mod accounts if DATABASE.scalar("select count(*) from levels where id = ?", level_id).as(Int64) == 0 return "-1" end DATABASE.exec("insert into demon_difficulty_votes (level_id, demon_difficulty) values (?, ?)", level_id, rating) if config_get("voting.allow_demon_votes").as(Bool | Nil) == false return level_id.to_s end vote_count = DATABASE.scalar("select count(*) from demon_difficulty_votes where level_id = ?", level_id).as(Int64) min_votes = config_get("voting.min_demon_votes").as(Int64 | Nil) || 1 if vote_count >= min_votes # todo: cache in some form? votes = DATABASE.query_all("select demon_difficulty from demon_difficulty_votes where level_id = ?", level_id, as: {Int32}) avg = votes.sum() / votes.size demon_difficulty = DemonDifficulty.new(Int32.new(avg.round())) if demon_difficulty DATABASE.exec("update levels set demon_difficulty = ? where id = ?", demon_difficulty.value, level_id) end end return level_id.to_s } CrystalGauntlet.endpoints["/rateGJStars20.php"] = CrystalGauntlet.endpoints["/rateGJStars211.php"] CrystalGauntlet.endpoints["/rateGJStars.php"] = CrystalGauntlet.endpoints["/rateGJStars211.php"] CrystalGauntlet.endpoints["/rateGJLevel.php"] = ->(context : HTTP::Server::Context): String { "-1" } CrystalGauntlet.endpoints["/suggestGJStars20.php"] = ->(context : HTTP::Server::Context) : String { params = URI::Params.parse(context.request.body.not_nil!.gets_to_end) LOG.debug { params.inspect } user_id, account_id = Accounts.auth(params) if !(user_id && account_id) return "-1" end rank = Ranks.get_rank(account_id) if !Ranks.has_permission(rank, "rate_levels") return "-2" end level_id = params["levelID"].to_i stars = params["stars"].to_i difficulty = stars_to_difficulty(params["stars"].to_i) || LevelDifficulty::Easy author_account_id = DATABASE.query_one("select users.account_id from levels left join users on users.id = levels.user_id where levels.id = ?", level_id, as: {Int32?}) if author_account_id notif_type = params["feature"] == "1" ? "authored_level_featured" : "authored_level_rated" Notifications.clear_previous_notifications(author_account_id, notif_type, level_id) Notifications.send_notification(author_account_id, notif_type, level_id, {"stars" => stars.to_i64, "difficulty" => difficulty.to_i64}) end DATABASE.exec "update levels set stars = ?, featured = ?, difficulty = ? where id = ?", stars, params["feature"].to_i, difficulty.to_i, level_id "1" }