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Author SHA1 Message Date
Jill b8641ace2c day 15, common lib creation 2022-12-15 17:27:48 +03:00
Jill 7fdf596133 day 14 2022-12-14 18:16:15 +03:00
5 changed files with 308 additions and 0 deletions

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import Prelude
import Data.List.Split (splitOn)
import qualified Data.Map.Lazy as M
import Data.Map.Lazy ((!))
data Tile = Wall | Sand
deriving (Eq)
type Pos = (Int, Int)
type Grid a = M.Map Pos a
(!!!) :: Grid a -> Pos -> a
(!!!) = (!)
-- parsing time...
writeWall :: Grid Tile -> [Pos] -> Grid Tile
writeWall startGrid positions = snd $ foldl (\(oldPos, grid) newPos -> (newPos, writeWall' grid (oldPos, newPos))) (head positions, startGrid) positions
where
writeWall' :: Grid Tile -> (Pos, Pos) -> Grid Tile
writeWall' grid ((x1, y1), (x2, y2)) = grid `M.union` wallsGrid
where
wallsGrid = M.fromList $ concatMap (\y -> map (\x -> ((x, y), Wall)) [minX .. maxX]) [minY .. maxY]
minX = min x1 x2
minY = min y1 y2
maxX = max x1 x2
maxY = max y1 y2
writeWalls :: [[Pos]] -> Grid Tile
writeWalls = foldl writeWall M.empty
parsePos :: String -> Pos
parsePos p = (read $ split !! 0, read $ split !! 1)
where split = splitOn "," p
parseWall :: String -> [Pos]
parseWall = map parsePos . splitOn " -> "
sandPos = (500, 0)
dropSand :: Grid Tile -> Maybe (Grid Tile)
dropSand grid = case sandGrain of
(Just pos) -> Just $ grid `M.union` M.singleton pos Sand
Nothing -> Nothing
where
sandGrain = resolveSand sandPos
maxY = maximum $ map snd $ M.keys grid
resolveSand :: Pos -> Maybe Pos
resolveSand (x, y)
| null validPositions = Just (x, y)
| y > maxY = Nothing
| otherwise = resolveSand $ head validPositions
where
validPositions = filter (not . (`M.member` grid)) [(x, y + 1), (x - 1, y + 1), (x + 1, y + 1)]
repeatUntilNothing :: (a -> Maybe a) -> a -> a -> a
repeatUntilNothing f previous input = case f input of
Just x -> repeatUntilNothing f input x
Nothing -> previous
main = interact $
show
. (+ 1) . length . M.filter (== Sand)
. (\grid -> repeatUntilNothing dropSand grid grid)
. writeWalls
. map parseWall . lines

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import Prelude
import Data.List.Split (splitOn)
import qualified Data.Map.Lazy as M
import Data.Map.Lazy ((!))
import GHC.IO (unsafePerformIO)
import Control.DeepSeq (deepseq)
data Tile = Wall | Sand
deriving (Eq)
instance Show Tile where
show Wall = "#"
show Sand = "o"
type Pos = (Int, Int)
type Grid a = M.Map Pos a
(!!!) :: Grid a -> Pos -> a
(!!!) = (!)
-- parsing time...
writeWall :: Grid Tile -> [Pos] -> Grid Tile
writeWall startGrid positions = snd $ foldl (\(oldPos, grid) newPos -> (newPos, writeWall' grid (oldPos, newPos))) (head positions, startGrid) positions
where
writeWall' :: Grid Tile -> (Pos, Pos) -> Grid Tile
writeWall' grid ((x1, y1), (x2, y2)) = grid `M.union` wallsGrid
where
wallsGrid = M.fromList $ concatMap (\y -> map (\x -> ((x, y), Wall)) [minX .. maxX]) [minY .. maxY]
minX = min x1 x2
minY = min y1 y2
maxX = max x1 x2
maxY = max y1 y2
writeWalls :: [[Pos]] -> Grid Tile
writeWalls = foldl writeWall M.empty
parsePos :: String -> Pos
parsePos p = (read $ split !! 0, read $ split !! 1)
where split = splitOn "," p
parseWall :: String -> [Pos]
parseWall = map parsePos . splitOn " -> "
{-# NOINLINE debug #-}
debug :: Show a => a -> ()
debug = unsafePerformIO . print
trace :: Show b => b -> a -> a
trace s = deepseq (debug s)
sandPos = (500, 0)
dropSand :: Grid Tile -> Maybe (Grid Tile)
dropSand grid = case sandGrain of
(Just pos) -> Just $ grid `M.union` M.singleton pos Sand
Nothing -> Nothing
where
sandGrain = resolveSand sandPos
groundY = maxY + 2
maxY = maximum $ map snd $ M.keys $ M.filter (== Wall) grid
resolveSand :: Pos -> Maybe Pos
resolveSand (x, y)
| y >= (groundY - 1) = Just (x, y)
| null validPositions && (x, y) == sandPos = Nothing
| null validPositions = Just (x, y)
| otherwise = resolveSand $ head validPositions
where
validPositions = filter (not . (`M.member` grid)) [(x, y + 1), (x - 1, y + 1), (x + 1, y + 1)]
repeatUntilNothing :: (a -> Maybe a) -> a -> a -> a
repeatUntilNothing f previous input = case f input of
Just x -> repeatUntilNothing f input x
Nothing -> previous
main = interact $
show
. (+ 2) . length . M.filter (== Sand)
. (\grid -> repeatUntilNothing dropSand grid grid)
. writeWalls
. map parseWall . lines

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{-# LANGUAGE TupleSections #-}
import Common
import Data.List.Split (splitOn)
import Data.List (find)
import Data.Char (isNumber)
import Data.Maybe (isJust)
type SensorData = (Pos, Int)
parseLine :: String -> SensorData
parseLine l = (sensorPos, sensorPos `taxicabDist` beaconPos)
where
sensorPos = getPos left
beaconPos = getPos right
getPos :: String -> Pos
getPos s = (x, y)
where [x, y] = map (read . filter isNumber) $ filter (isJust . find isNumber) $ words s
[left, right] = splitOn ":" l
scanY :: Int
scanY = 2000000
getMinX :: SensorData -> Int
getMinX ((x, y), dist) = x - dist
getMaxX :: SensorData -> Int
getMaxX ((x, y), dist) = x + dist
getXScanRange :: [SensorData] -> (Int, Int)
getXScanRange sensors = (minX, maxX)
where
minX = minimum $ map getMinX sensors
maxX = maximum $ map getMaxX sensors
-- manual recursion for extra speed
canContainBeacon :: [SensorData] -> Pos -> Bool
canContainBeacon ((sensorPos, sensorRange):xs) p = p `taxicabDist` sensorPos > sensorRange && (canContainBeacon xs p)
canContainBeacon [] _ = True
countContainsBeacon :: [SensorData] -> Int
countContainsBeacon sensors = count (not . canContainBeacon sensors) $ map (, scanY) [minX .. maxX]
where
(minX, maxX) = getXScanRange sensors
main = interact $
show
. flip (-) 1
. countContainsBeacon
. map parseLine
. lines

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{-# OPTIONS_GHC -O2 #-}
{-# LANGUAGE TupleSections #-}
import Common
import Data.List.Split (splitOn)
import Data.List (find)
import Data.Char (isNumber)
import Data.Maybe (fromJust, isJust)
type SensorData = (Pos, Int)
parseLine :: String -> SensorData
parseLine l = (sensorPos, sensorPos `taxicabDist` beaconPos)
where
sensorPos = getPos left
beaconPos = getPos right
getPos :: String -> Pos
getPos s = (x, y)
where [x, y] = map (read . filter isNumber) $ filter (isJust . find isNumber) $ words s
[left, right] = splitOn ":" l
beaconMaxX :: Int
beaconMaxX = 4000000
beaconMaxY :: Int
beaconMaxY = 4000000
-- manual recursion for extra speed
canContainBeacon :: [SensorData] -> Pos -> Bool
canContainBeacon ((sensorPos, sensorRange):xs) p = p `taxicabDist` sensorPos > sensorRange && (canContainBeacon xs p)
canContainBeacon [] _ = True
dedup a b
| a == b = [a]
| otherwise = [a, b]
possibleSpots :: SensorData -> [Pos]
possibleSpots ((x, y), dist) = concatMap drawLine [y - dist - 1 .. y + dist + 1]
where
drawLine y' = map (, y') (dedup (x - (dist - yDist) - 1) (x + (dist - yDist) + 1))
where
yDist = abs $ y' - y
findBeaconInPositions :: [SensorData] -> [Pos] -> Maybe Pos
findBeaconInPositions sensors = find canContainBeacon'
where
-- does this help performance???
canContainBeacon' = canContainBeacon sensors
findBeacon :: [SensorData] -> Pos
findBeacon sensors = fromJust $ findBeaconInPositions sensors positions
where
positions = filter (\(x, y) -> x >= 0 && x <= beaconMaxX && y >= 0 && y <= beaconMaxY) $ concatMap possibleSpots sensors
getTuningFrequency :: Pos -> Int
getTuningFrequency (x, y) = x * 4000000 + y
main = interact $
show
. getTuningFrequency
. findBeacon
. map parseLine
. lines

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-- commonly used functions, types and etc
module Common where
import Data.List (findIndex, elemIndex)
import GHC.IO (unsafePerformIO)
import Control.DeepSeq (deepseq)
type Pos = (Int, Int)
type Grid a = [[a]]
(!!!) :: Grid a -> Pos -> a
(!!!) grid (x, y) = grid !! y !! x
findPos :: (Eq a) => a -> Grid a -> Maybe Pos
findPos target grid = do
y <- findIndex (target `elem`) grid
x <- elemIndex target (grid !! y)
Just (x, y)
gridMap :: (a -> b) -> Grid a -> Grid b
gridMap f = map (map f)
gridWidth :: Grid a -> Int
gridWidth = length . head
gridHeight :: Grid a -> Int
gridHeight = length
taxicabDist :: Pos -> Pos -> Int
taxicabDist (x1, y1) (x2, y2) = abs (x1 - x2) + abs (y1 - y2)
addPos :: Pos -> Pos -> Pos
addPos (x1, y1) (x2, y2) = (x1 + x2, y1 + y2)
subPos :: Pos -> Pos -> Pos
subPos (x1, y1) (x2, y2) = (x1 - x2, y1 - y2)
{-# NOINLINE debug #-}
debug :: Show a => a -> ()
debug = unsafePerformIO . print
trace :: Show b => b -> a -> a
trace s = deepseq (debug s)
count :: (a -> Bool) -> [a] -> Int
count f = length . filter f