using System; using BepInEx; using BepInEx.Logging; using JilloSlug.Features; using JilloSlug.Story; namespace JilloSlug; [BepInPlugin(MOD_ID, "Jillo", "0.1.0")] class Plugin : BaseUnityPlugin { private const string MOD_ID = "zone.oat.jilloslug"; internal static ManualLogSource Log; public void OnEnable() { Plugin.Log = base.Logger; try { On.RainWorld.OnModsInit += Extras.WrapInit(LoadResources); BounceFeature.AddHooks(); ImmuneToDartMaggotsFeature.AddHooks(); MarkFeature.AddHooks(); CreateSlimeMoldFeature.AddHooks(); TweakDeathChanceFeature.AddHooks(); Iterators.AddHooks(); JilloSlimeMold.AddHooks(); } catch (Exception err) { Logger.LogError($"error initializing: {err}"); } Logger.LogInfo("initialized!"); } // Load any resources, such as sprites or sounds private void LoadResources(RainWorld rainWorld) { } }