diff --git a/src/JilloSlimeMold.cs b/src/JilloSlimeMold.cs index ff0bf1e..768a99e 100644 --- a/src/JilloSlimeMold.cs +++ b/src/JilloSlimeMold.cs @@ -1,4 +1,8 @@ +using System; using System.Runtime.CompilerServices; +using Mono.Cecil.Cil; +using MonoMod.Cil; +using MoreSlugcats; using RWCustom; using UnityEngine; using static AbstractPhysicalObject; @@ -13,19 +17,20 @@ public static class JilloSlimeMold { public static bool IsJilloSlimeMold(AbstractPhysicalObject mold) { return JilloMolds.TryGetValue(mold, out var isJillo) && isJillo.Value; } - public static bool IsJilloSlimeMold(SlimeMold mold) { + public static bool IsJilloSlimeMold(PhysicalObject mold) { return IsJilloSlimeMold(mold.abstractPhysicalObject); } public static void SetJilloSlimeMold(AbstractPhysicalObject mold, bool value = true) { JilloMolds.Add(mold, new StrongBox(value)); } - public static void SetJilloSlimeMold(SlimeMold mold, bool value = true) { + public static void SetJilloSlimeMold(PhysicalObject mold, bool value = true) { SetJilloSlimeMold(mold.abstractPhysicalObject, value); } public static void AddHooks() { On.SlimeMold.ApplyPalette += SlimeMold_ApplyPalette; + On.Player.TossObject += Player_TossObject; } private static void SlimeMold_ApplyPalette(On.SlimeMold.orig_ApplyPalette orig, SlimeMold self, RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette) { @@ -46,4 +51,62 @@ public static class JilloSlimeMold { col.a = 0.7f; return col; } + + private static void Player_TossObject(On.Player.orig_TossObject orig, Player self, int grasp, bool eu) { + if (self.grasps[grasp] != null && IsJilloSlimeMold(self.grasps[grasp].grabbed)) { + PhysicalObject grabbed = self.grasps[grasp].grabbed; + + IntVector2 throwDir = new IntVector2(self.ThrowDirection, 0); + bool throwVertical = self.input[0].y < 0; + if (ModManager.MMF && MMF.cfgUpwardsSpearThrow.Value) { + throwVertical = self.input[0].y != 0; + } + if (self.animation == Player.AnimationIndex.Flip && throwVertical && self.input[0].x == 0) { + throwDir = new IntVector2(0, (ModManager.MMF && MMF.cfgUpwardsSpearThrow.Value) ? self.input[0].y : (-1)); + } + if (ModManager.MMF && self.bodyMode == Player.BodyModeIndex.ZeroG && MMF.cfgUpwardsSpearThrow.Value) { + int y = self.input[0].y; + throwDir = ((y == 0) ? new IntVector2(self.ThrowDirection, 0) : new IntVector2(0, y)); + } + Vector2 thrownPos = self.firstChunk.pos + throwDir.ToVector2() * 10f + new Vector2(0f, 4f); + if (self.room.GetTile(thrownPos).Solid) { + thrownPos = self.mainBodyChunk.pos; + } + + self.room.PlaySound(SoundID.Slugcat_Throw_Misc_Inanimate, self.grasps[grasp].grabbedChunk, loop: false, 1f, 1f); + //(grabbed as Weapon).Thrown(self, thrownPos, self.mainBodyChunk.pos - throwDir.ToVector2() * 10f, throwDir, Mathf.Lerp(1f, 1.5f, self.Adrenaline), eu); + + for (int l = 0; l < grabbed.bodyChunks.Length; l++) { + grabbed.bodyChunks[l].vel = Vector2.Lerp(grabbed.bodyChunks[l].vel * 0.35f, self.mainBodyChunk.vel, Custom.LerpMap(grabbed.TotalMass, 0.2f, 0.5f, 0.6f, 0.3f)); + grabbed.bodyChunks[l].vel += throwDir.ToVector2() * 40f * Mathf.Lerp(1f, 1.5f, self.Adrenaline); + if (throwDir.x != 0) { + self.firstChunk.vel.y += 1.5f; + } + } + + if (self.animation == Player.AnimationIndex.ClimbOnBeam && ModManager.MMF && MMF.cfgClimbingGrip.Value) { + self.bodyChunks[0].vel += throwDir.ToVector2() * 2f; + self.bodyChunks[1].vel -= throwDir.ToVector2() * 8f; + } else { + self.bodyChunks[0].vel += throwDir.ToVector2() * 8f; + self.bodyChunks[1].vel -= throwDir.ToVector2() * 4f; + } + + if (self.graphicsModule != null) (self.graphicsModule as PlayerGraphics).ThrowObject(grasp, grabbed); + + self.Blink(15); + + self.dontGrabStuff = (self.isNPC ? 45 : 15); + + if (self.graphicsModule != null) (self.graphicsModule as PlayerGraphics).LookAtObject(grabbed); + + if (grabbed is PlayerCarryableItem) { + (grabbed as PlayerCarryableItem).Forbid(); + } + + self.ReleaseGrasp(grasp); + } else { + orig(self, grasp, eu); + } + } }